ID |
Name |
Previous
Quest |
Begin NPC
(Name) |
Begin Text |
End NPC
(Name) |
End Text |
Short
Description |
Map |
Condition |
Repeatable ? |
Gold |
XP |
Rewards |
0 |
The Village under
Attack |
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|
|
|
|
Let's go to the $ATown Hall$B at $Athe north side of the
village$B and look for your sister Irene. |
|
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0 |
0 |
0 |
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1 |
Reindeer Leather
Delivery |
|
|
Did you bring all the Reindeer Leather? |
Tanner Chess |
Argh, what took you so long? |
Let's collect $A8$B $AReindeer Leathers$B from the forest at the
South Carnian Village, and then bring them to Tanner Chess. |
Carnia |
Gather/find : Reindeer Leather (x8) |
0 |
11 |
75 |
Handbag x1 |
|
|
|
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2 |
Adulthood
Ceremony Dress |
Reindeer Leather
Delivery |
Tanner Chess |
I've finished tanning the leather for the Adulthood Ceremony
Dresses, and now it's time to imprint them with our traditional emblems,
which symbolize peace. When you go to the Islet at West Carnia, you'll find
Chief Charmer $AShuiga$B. Please bring this $ADress Fabric$B to her, and then
$ACharmer Shuiga$B will make the Adulthood Ceremony Dresses. |
Charmer Shuiga |
Is this the leather for the Adulthood Ceremony Dresses?
&NThank you for bringing it, Lucio. |
Tanner Chess asked you to deliver the completed $ADress Fabric$B
to $ACharmer Shuiga$B on the Islet at West Carnia. |
Islet |
Deliver/use : Dress Fabric |
0 |
11 |
15 |
Traditional
Leather Armor x1 (Class dependant) |
Traditional Cloth
Robe x1 (Class dependant) |
|
|
|
3 |
Unidentified Item |
Adulthood
Ceremony Dress |
Tanner Chess |
Oh, right...! Do me a favor.&NI picked up this $Adagger$B a
while ago, but we Tanners don't have the skill to $Aappraise$B it.&NIf
you head west, you'll meet $AWeapon Merchant Ralph$B. Will you ask him to
$Aappraise$B this $Adagger$B?&NTo $Aappraise$B an item, open the Shop
window, select an item, and then press $AInvestigate$B. |
Tanner Chess |
Thank you for appraising my dagger, Lucio. |
Tanner Chess has asked you to $Aappraise$B his $Adagger$B at the
west $AWeapon Shop$B. |
Carnia |
Gather/find : Tanning Knife |
0 |
11 |
15 |
Item Appraisal
Scroll x5 |
|
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|
4 |
Traditional Dress
Delivery |
|
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|
Chief Cliff |
Oh, thank you for bringing my dress. |
Charmer Shuiga has asked you to deliver the completed
$ATraditional Dress$B to Carnian Village $AChief Cliff$B. |
Carnian Chief's
house |
Deliver/use : Traditional Dress |
0 |
11 |
15 |
Traditional
Leather Boots x1 |
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5 |
Sacred Tree Leaf
1 |
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Sacred Tree |
The Sacred Tree's leaves and roots are dry, as if the tree is
being drained of life. |
Let's move to the $ASacred Tree Ground$B located deep inside the
Giant Forest and collect a $ASacred Tree Leaf$B for the adulthood ceremony. |
Sacred Tree
Ground |
Talk/go to : Sacred Tree |
0 |
0 |
60 |
|
|
|
|
|
6 |
Sacred Tree Leaf
2 |
Sacred Tree Leaf
1 |
Sacred Tree |
You pluck a Withered Tree Leaf that crumbles easily. You should
report to $AChief Cliff$B about the weakening of the Sacred Tree. |
Chief Cliff |
Good job bringing the Sacred Tree Leaf. |
Let's deliver the Withered Sacred Tree Leaf to $AChief Cliff$B. |
Carnian Chief's
house |
Deliver/use : Leaf of a withered Sacred Tree Leaf |
0 |
0 |
60 |
Ring of Growth x1 |
|
|
|
|
7 |
The Latent Threat |
Sacred Tree Leaf
1 |
Named Hunter
Guildsman |
If you're heading north to the Giant Forest, may I ask you a
favor? Rumor has it that there might be $AYoung Blood Tornados$B in the Giant
Forest. They aren't as dangerous as their parents, but soon they'll mature
and cause more trouble. If you see a Young Blood Tornado in the Giant Forest,
will you capture it in this $AIron Cage$B?&NYou'll have to damage it by
lowering its HP before you can capture it in the cage. |
Named Hunter
Guildsman |
So, the rumor was true. Thank you! |
Named Hunter Guildsman in the Khania Village has asked you to
find a $AYoung Blood Tornado$B in the $AGiant Forest$B and capture it with an
$AIron Cage$B. |
Carnia |
Capture : Skeleton |
0 |
39 |
140 |
|
|
|
|
|
8 |
Named
Subjugation: Introduction |
The Latent Threat |
Named Hunter
Guildsman |
Hey, I can tell that you've got the potential to become a Named
Hunter.&NI can give you a Named hunting mission if you're interested.
What do you say?&NGreat! Okay then, hunt $ABlood Crystal Spiders$B in the
Frost Wind Cave, $ARisen Orc Berserkers$B in the Ancestor Catacombs, $ARed
Rats$B in the Carnian Underground Passage, and $AGiant Bear Kuma$B in the
Carnian Gorge.&NOh, our guildsmen are in towns everywhere on the Inotia
Continent. That means you can claim your reward from pretty much anywhere. |
Named Hunter
Guildsman |
Excellent! |
Named Hunter Guildsman has given me my first mission to become a
Named Hunter: hunt $ABlood Crystal Spiders$B in the Frost Wind Cave, $ARisen
Orc Berserkers$B in the Ancestor Catacombs, $ARed Rats$B in the Carnian
Underground Passage, and $AGiant Bear Kuma$B in the Carnian Gorge. The
mission reward is available from Named Hunter Guildsmen in every town on the
Inotia Continent. |
|
Kill : Blood Crystal Spider, Giant Bear Kuma, Resurrected Orc
Berserker, Red Rat |
0 |
459 |
0 |
Apprentice Hunter
Emblem x1 |
|
|
|
|
9 |
Helping the Dying
Orc |
|
|
Lucio, hurry! I need $AEpere Horns$B and $ALife Roots$B! |
Ameli |
Thank you, Lucio.&NNow I can heal and save him. |
Ameli needs some items to heal the dying Orc near the Sacred
Tree. She asked you to hunt $AEperes$B for 8 $AEpere Horns$B and collect 8
$ALife Roots$B that can be found everywhere in the $AGiant Forest$B. |
Sacred Tree
Ground |
Gather/find : Root of Life (x8), Epere Horns (x8) |
0 |
0 |
140 |
|
|
|
|
|
10 |
Dead Orc's
Request 1 |
|
|
|
Chief Cliff |
Where did you find these gauntlets, Lucio? |
The Orc named $AKundin$B was murdered by a group of mysterious
pursuers soon after you met him in the Sacred Tree Ground. &NBefore he
died, he asked you to deliver his $Agauntlets$B to the $AFrost Wind Tribe$B
$AElder$B. Let's consult with the $ACarnian Village$B $AChief Cliff$B about
his request. |
Carnian Chief's
house |
Talk/go to : Chief Cliff |
0 |
24 |
60 |
|
|
|
|
|
11 |
Dead Orc's
Request 2 |
|
|
|
Frost Wind Tribe
Elder Yshirluk |
Oh, my god! Where did you find Akasha's Gauntlets? |
You and Ameli have decided to deliver the $Agauntlets$B to the
$AFrost Wind Tribe Elder$B.&NThe Frost Wind Village is past the Frost
Wind Cave at East Carnia. |
Frost Wind
Elder's House |
Talk/go to : Frost Wind Tribe Elder Yshirluk |
0 |
114 |
300 |
|
|
|
|
|
12 |
Warrior Emblem |
Dead Orc's
Request 2 |
High School Girl |
Before you leave, I have a gift for both of you.&NPlease go
to the village $Ainn$B and use this $AWarrior Emblem$B to hire a
$Amercenary$B. Mercenaries help ensure your safety during your journeys. |
Charmer Shuiga |
Good job hiring a mercenary. |
Go to the village $Ainn$B and use the $AWarrior Emblem$B to hire
a $Amercenary$B. When you are finished, speak to $ACharmer Shuiga$B. |
|
|
0 |
50 |
28 |
|
|
|
|
|
13 |
Prologue |
|
|
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|
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|
|
Kill : Imp Pursuer, Imp Pursuer |
0 |
0 |
0 |
|
|
|
|
|
14 |
Prologue 3 |
|
|
|
|
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|
|
Kill : Imp Stalker, Imp Stalker, Tamed Crystal Spider, Tamed
Crystal Spider |
0 |
0 |
0 |
|
|
|
|
|
15 |
Prologue 5 |
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|
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|
|
Kill : Devil, Imp Agent (x2) |
0 |
0 |
0 |
|
|
|
|
|
16 |
Vasily's Help 1 |
Dead Orc's
Request 2 |
Hunter Vasily |
The chief told me everything. So, are you guys heading to the
Orc Village to deliver something? &NWhy didn't you ask for my opinion
about it? *Ahem* If you want to go to the Frost Wind Village, you have to
pass through the cave in front of our village. The cave is so cold that you
need something to protect yourselves against the wind. I don't need to
explain that, do I? Anyway, go bring me $A1 Sticky Mucus$B from $AGreen Sap
Monsters$B and $A10 Bear Tongues$B from $AOcher Bears$B around the village.
I'll tell you what to do next after you do that. |
Hunter Vasily |
Good job getting the materials. |
To help you pass through the Frost Wind Cave, Hunter Vasily
asked you to bring $A1 Sticky Mucus$B from $AGreen Sap Monsters$B and $A10
Bear Tongues$B from $AOcher Bears$B. |
Carnia |
Gather/find : Sticky Mucus, Bear Tongue (x10) |
0 |
96 |
230 |
|
|
|
|
|
17 |
Vasily's Help 2 |
Vasily's Help 1 |
Hunter Vasily |
All you have to do is sprinkle this reagent on the $Aaltar$B in
front of the $AFrost Wind Cave$B. This method is used by the Orcs, but I
learned it on my own. Now, there might be a possible $Aside effect$B, but
it'll definitely help you reach the Frost Wind Village safely. &NGood
luck, then. |
Altar of Frost
Wind |
The rune on the altar emits a bright glow, and then the freezing
wind inside the cave slowly calms. |
Let's use Hunter Vasily's reagent on the $AAltar of Frost Wind$B
at the entrance of the $AFrost Wind Cave$B to calm the freezing wind inside
the cave. |
Frost Wind Cave |
Deliver/use : Vasily's Special Reagent |
0 |
96 |
50 |
|
|
|
|
|
18 |
Proving Warrior
Qualification |
Vasily's Help 2 |
Frost Wind
Warrior Statue |
...If you wish to pass this Frost Wind Cave, you must prove that
you're a Frost Wind Warrior.&N...To do so, obtain a $ABlood Crystal
Spider Leg$B from the ruthless $ABlood Crystal Spiders$B, and then insert it
into the $AFrost Wind Warrior Sword Sheath$B... |
Frost Wind
Warrior Sword Sheath |
The freezing wind inside the cave immediately calms after a
loud, distant noise. |
To pass the Frost Wind Cave, you must obtain a $ABlood Crystal
Spider Leg$B from $ABlood Crystal Spiders$B lurking deep inside the cave, and
then insert it into the $AFrost Wind Warrior Sword Sheath$B. |
Frost Wind Cave |
Gather/find : Blood Crystal Spider Leg |
0 |
171 |
300 |
Strength Potion
x1 |
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|
|
|
19 |
Krawl |
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|
Kill : Krawl, Frost Wind Orc Warrior, Frost Wind Orc Warrior |
0 |
0 |
0 |
|
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|
|
20 |
Wind Spirit King |
|
|
This altar seems to have been used by the Frost Winds to perform
rituals for the Wind Fairies. |
Altar of Wind |
The ground shakes violently as the Wind Spirit King appears. |
To meet Wind Spirit King, you must dedicate an $AEnergy Seed$B
to the $AAltar of Wind$B. You can find an &N$AEnergy Seed$B inside
$APots$B on Frost Wind Hill. |
Wind Sanctum |
Gather/find : Energy Seed |
0 |
0 |
175 |
|
|
|
|
|
21 |
Insufficient Food
Supply |
Wind Spirit King |
Chef Muzdreg |
Hey, Human! I need your help!&NThose damned invaders burned
down our provision depot, and now we're gonna starve to death.&NPlease
exit north to Frost Wind Hill and bring me any $A10$B $AFrozen Meat$B from
the monsters on that hill! I'll pay you back when you return! |
Chef Muzdreg |
Good, this will do. |
Frost Wind Chef Muzdreg has asked you to bring $A10$B $AFrozen
Meat$B from monsters on the Frost Wind Hill. |
Frost Wind
Village |
Gather/find : Frozen Meat (x10) |
0 |
171 |
350 |
Chef Hat x1 |
|
|
|
|
22 |
Medicinal Herb
Delivery |
Wind Spirit King |
Herbalist Lastak |
*Cough* Young man, I've gathered some herbs for the wounded
villagers, but I can't take them to $AHealer Azuk$B because my shins hurt so
much. Would you deliver this $AHerb Bundle$B for me? |
Healer Azuk |
Who are you? Why didn't he come? |
Frost Wind Herbalist Laztaq has asked you to deliver an $AHerb
Bundle$B to $AHealer Azuk$B at South Frost Wind. |
Frost Wind
Village |
Deliver/use : Herb Bundle |
0 |
144 |
64 |
|
|
|
|
|
23 |
False Delivery
Item List |
Medicinal Herb
Delivery |
Healer Azuk |
That old man must be going senile: otherwise, he wouldn't send
me herbs instead of Healing Potions. God! &NHey kid, let me give you this
letter. Will you deliver it to Laztaq of the north? Ah, and please hurry! The
longer you take, the more patients will die! |
Herbalist Lastak |
Err... So, he asked for Healing Potions, not herbs... |
Frost Wind Healer Azuk has asked you to deliver $AAzuk's
Letter$B to $AHerbalist Laztaq$B at North Frost Wind. |
Frost Wind
Village |
Deliver/use : Azuk's Letter |
0 |
144 |
64 |
|
|
|
|
|
24 |
Handmade Item 1 |
False Delivery
Item List |
Herbalist Lastak |
Ah, now I know he wants Healing Potions for his patients. Let's
see... Where did I put my Healing Potion recipe? Oops, I've left my
$Acomposition materials$B at the inn! Would you please go to the $AFrost Wind
Inn$B and pick up my $Acomposition material$B? |
Herbalist Lastak |
Did you bring it? Thank you so much. |
Frost Wind Herbalist Laztaq has asked you to bring $ALaztaq's
Composition Material$B from the $AFrost Wind Inn$B. |
Frost Wind
Village |
Gather/find : Lastak's Recipe |
0 |
144 |
64 |
Recipe Book x1 |
Recipe (Azuk's
Reagent) x1 |
Frost Wind Flower
x10 |
|
|
25 |
Handmade Item 2 |
Handmade Item 1 |
Herbalist Lastak |
While you're at it, do you mind doing me one more favor? I've
given you a $ARecipe Book$B, $ARecipe (Azuk's Reagent)$B and $AFrost Wind
Flowers$B. Could you create $A5$B $AAzuk's Reagents$B with them? Let me tell
you how to compound the materials: $Aset$B the recipe to the Recipe Book,
select $Athe recipe$B in the $AFusion Machine$B, $Aadd the appropriate
materials, and then compound them$B. |
Herbalist Lastak |
You've brought the reagents. Thanks! |
Frost Wind Herbalist Laztaq has asked you to create $A5$B
$AAzuk's Reagents$B using the $AFusion Machine$B. |
Frost Wind
Village |
Gather/find : Azuk's Reagent (x5) |
0 |
144 |
64 |
|
|
|
|
|
26 |
Healing Potion
Delivery |
Handmade Item 2 |
Herbalist Lastak |
I've got the Healing Potions, and the only thing left to do now
is to deliver them to Healer Azuk. I'm sorry to ask you this again, but
please deliver this $AHealing Potion Package$B to $AHealer Azuk$B. |
Healer Azuk |
Hmm... Yes, this is what I've ordered. Thanks. |
Frost Wind Herbalist Laztaq has asked you to deliver a $AHealing
Potion Package$B to $AHealer Azuk$B at South Frost Wind. |
Frost Wind
Village |
Deliver/use : Healing Potion Package |
0 |
144 |
64 |
|
|
|
|
|
27 |
P'wak's Bouquet |
Spirit Crystal
Orb |
Wounded P'wak |
*Sigh* Today is my father's memorial ceremony, but I'm too
wounded to pay my respects at his grave. I'm sorry, but would you bring this
$ABouquet$B to $Amy father's grave$B in the $AAncestor Catacombs$B? If you
do, I'll never forget what you've done. |
P'wak Father's
Grave |
The grave is severely damaged and the corpse is missing. |
Wounded P'wak in the Frost Wind Village has asked you to
dedicate a $ABouquet$B to $AP'wak Father's Grave$B in the $AAncestor
Catacombs$B. |
Ancestor Catacomb
2F |
Deliver/use : Flower Bouquet |
0 |
264 |
80 |
|
|
|
|
|
28 |
Frost Wind
Warrior's Pendant 1 |
Wind Spirit King |
Crushed Orc
Corpse |
This corpse is severely mutilated. When you take a careful look,
the dead Orc is holding a $Apendant$B that identifies him as a Frost Wind
Tribe Warrior. You should give him a proper burial, and then bring his last
keepsake $Apendant$B to $AHealer Azuk$B at Frost Wind Village. |
Healer Azuk |
Where... Where did you find this? |
You have discovered a $Apendant$B from a dead Orc on Frost Wind
Hill. Let's bring it to $AHealer Azuk$B in the Frost Wind Village. |
Frost Wind
Village |
Deliver/use : Pendant of the Dead |
0 |
171 |
70 |
|
|
|
|
|
29 |
Frost Wind
Warrior's Pendant 2 |
|
|
Did you find the gem? |
Healer Azuk |
Good job finding that gem. |
Baruk's pendant is missing its gem. Let's retrieve the $Agem$B
from $AWargs$B on Frost Wind Hill, and then bring it to $AHealer Azuk$B at
Frost Wind Village. |
Frost Wind
Village |
Gather/find : Shining Gem |
0 |
171 |
350 |
Frost Wind
Warrior's Pendant x1 |
|
|
|
|
30 |
Reporting to the
Orc Elder |
|
|
|
Frost Wind Tribe
Elder Yshirluk |
Did the Wind Spirit King entrust you with Akasha's Gauntlets?
Are you serious? |
Return to the $AFrost Wind Village$B $AElder$B and ask him about
the gauntlets. |
Frost Wind
Elder's House |
Talk/go to : Frost Wind Tribe Elder Yshirluk |
0 |
0 |
175 |
|
|
|
|
|
31 |
The Orc Elder |
|
|
|
Frost Wind Tribe
Elder Yshirluk |
Have you made up your mind? |
|
Frost Wind
Elder's House |
Talk/go to : Frost Wind Tribe Elder Yshirluk |
0 |
0 |
70 |
|
|
|
|
|
32 |
Spirit Crystal
Orb |
|
|
|
Kundin |
The crystal orb is shining in response to Kundin's corpse. |
Move to the $ASacred Tree Ground$B through the Ancestor
Catacombs at West Frost Wind, and then use the $ASpirit Crystal Orb$B on
$ADead Kundin$B. |
Sacred Tree
Ground |
Deliver/use : Spirit Crystal Orb |
0 |
264 |
450 |
Immortal Ring x1 |
|
|
|
|
33 |
The Stolen Corpse |
P'wak's Bouquet |
P'wak Father's
Spirit |
Hmm, I guess you've brought this bouquet for P'wak. God, my son
is so lazy!&NBy the way, I've noticed that my body's gone. I don't
understand who would want a rotten corpse, &Nbut if you find my $Abody$B
in these $AAncestor Catacombs$B, would you bring it back here? P'wak can't
really visit my grave without it, you know? |
P'wak Father's
Spirit |
Err? What happened to my body? It's been smashed up so badly
that I can hardly recognize it! |
The spirit of P'wak's Father has asked you to retrieve his
missing $Acorpse$B in the $AAncestor Catacombs$B. |
Ancestor Catacomb
2F |
Gather/find : Corpse of P'wak's Father |
0 |
264 |
450 |
Funeral Suit of
the Dead x1 |
|
|
|
|
34 |
The Necromancer's
True Identity |
The Stolen Corpse |
P'wak Father's
Spirit |
What? Someone's been reanimating corpses here?&NArgh, you
should have told me that earlier.&N$AGrimcle$B is the one guy that can do
this. &NWhen he was alive, he was a wicked necromancer that enjoyed
killing other tribal Orcs for pleasure.&NThere's only one way to stop his
curse. Grimcle uses a $ABurning Heart$B to command his corpses. Please take
it from him, and then purity it on the $ANecromancy Altar$B in the deepest
part of the Ancestor Catacombs. |
Necromancy Altar |
The heart stops throbbing and squirming as its flames disappear. |
Collect a $ABurning Heart$B from $ANecromancer Grimcle$B, and
then purify the heart on the $ANecromancy Altar$B in one of the corners of
Ancestor Catacomb 3F. |
Ancestor Catacomb
3F |
Gather/find : Inflamed Heart |
0 |
336 |
540 |
Ghost Dagger x1
(Class dependant) |
Ghost Crossbow x1
(Class dependant) |
Ghost Axe x1
(Class dependant) |
Ghost Wand x1
(Class dependant) |
|
35 |
Calm the Madness! |
The Necromancer's
True Identity |
P'wak Father's
Spirit |
Well, if Grimcle is using necromancy to control corpses, I've
got a temporary solution for this madness.&NPlease take this $ASleep
Powder$B and use it on the zombified corpses in this place to put them back
to rest.&NMake sure to exhaust their HP before using the powder! |
P'wak Father's
Spirit |
Say, did it work? |
Use $ASleep Powder$B on 10 $ARisen Orc Ancestors$B and 10
$ARisen Orc Skeleton Warriors$B to put them back to rest.&NMake sure to
exhaust their HP before using the Sleep Powder. |
Ancestor Catacomb
2F |
Capture : Red Blade Bandit Leader (x10), Jacquard (x10) |
0 |
0 |
450 |
Mana Potion (S)
x5 |
|
|
|
|
36 |
Purifying the
Ancestor Catacombs |
|
|
|
|
|
Find and defeat the $Anecromancer$B who is disturbing the dead
from their rest in the Ancestor Catacombs. |
Ancestor Catacomb
3F |
Kill : Necromancer Grimcle |
0 |
0 |
540 |
|
|
|
|
|
37 |
Gottbog's Hand |
Spirit Crystal
Orb |
Gottbog's Hand |
I can tell who this hand belongs to from the ring it's
wearing.&NPlease find an Orc grave named $AGottbog"$B and return the
hand." |
Gottbog's Grave |
The grave looks peaceful now, as if Gottbog's spirit has found a
renewed sense of serenity. |
Return $AGottbog's Hand$B to his $Agrave$B in the Ancestor
Catacombs. |
Ancestor Catacomb
2F |
Deliver/use : Gottbog's Hand |
0 |
264 |
90 |
|
|
|
|
|
38 |
Thrakbak's Foot |
Spirit Crystal
Orb |
Thrakbak's Foot |
I can tell who this foot belongs to from the anklet it's
wearing.&NPlease find an Orc grave named $AThrakbak"$B and return
the foot." |
Thrakbak's Grave |
The grave looks peaceful now, as if Thrakbak's spirit has found
a renewed sense of serenity. |
Return $AThrakbak's Foot$B to his $Agrave$B in the Ancestor
Catacombs. |
Ancestor Catacomb
2F |
Deliver/use : Thrakbak's Foot |
0 |
264 |
90 |
|
|
|
|
|
39 |
Sharu's Head |
Spirit Crystal
Orb |
Sharu's Head |
I can tell who this head belongs to from the headband it's
wearing.&NPlease find an Orc grave named $ASharu"$B and return the
head." |
Sharu's Grave |
The grave looks peaceful now, as if Sharu's spirit has found a
renewed sense of serenity. |
Return $ASharu's Head$B to his $Agrave$B in the Ancestor
Catacombs. |
Ancestor Catacomb
2F |
Deliver/use : Sharu's Head |
0 |
264 |
90 |
|
|
|
|
|
40 |
The Risen Orc
Ancestors |
|
|
|
|
|
|
|
Kill : Resurrected Orc Ancestor (x3), Resurrected Orc Skeleton
Warrior (x3) |
0 |
0 |
0 |
|
|
|
|
|
41 |
The Village in
Danger 1 |
|
|
|
|
|
Kundin's pursuers are threatening the peace of the village.
Let's return there to stop them. |
Carnia |
|
0 |
0 |
90 |
|
|
|
|
|
42 |
The Village in
Danger 2 |
|
|
|
Charmer Shuiga |
Thank God, &NI'm glad to see you safe, Lucio and Ameli. |
Enter the cave at $ASouthwest Giant Forest$B and consult
$ACharmer Shuiga$B in the $AIslet Underground Passage$B. |
Carnian
Underground Passage |
Talk/go to : Charmer Shuiga |
0 |
0 |
250 |
|
|
|
|
|
43 |
In search for
Colon |
|
|
|
|
Wh-what?! Shuiga? Do you mean Charmer Shuiga? |
You have successfully escaped the village because of Charmer
Shuiga's sacrifice. As Charmer Shuiga recommended, let's find a Dwarf named
$AColon$B in $ACrene Village$B. |
Crene |
|
0 |
0 |
270 |
Sacrifice Wand x1 |
|
|
|
|
44 |
Petrified Ameli 1 |
|
|
|
Brownie |
Huh? Your friend was turned to stone? Oh, I'm so sorry to hear
that. |
Ameli was turned to stone while escaping Khania Village. Let's
find a way to lift her curse in $ACrene Village$B. |
Crene |
Talk/go to : Brownie |
0 |
336 |
108 |
|
|
|
|
|
45 |
Petrified Ameli 2 |
Petrified Ameli 1 |
Brownie |
As far as I remember, $AArmor Merchant Sarah$B to the southeast
once had a similar experience. I don't know if it'll be helpful, but you
might want to talk to $ASarah$B. |
Crene Armor
Merchant Sarah |
Umm? Oh, how may I help you? |
Brownie in Crene Village said that Armor Merchant Sarah might be
able to save Ameli. Let's go to $ASarah$B in the $AArmor Shop$B at Southeast
Crene. |
Crene Armor Shop |
Talk/go to : Crene Armor Merchant Sarah |
0 |
336 |
108 |
|
|
|
|
|
46 |
Petrified Ameli 3 |
Petrified Ameli 2 |
Crene Armor
Merchant Sarah |
Poor girl... Brownie is right: I was once turned to stone.
Thinking of that time... *Sigh* Well, I won't go too much into it. If it
weren't for my husband, $AInn Master$B $APerin$B, I never would have been
turned back to normal. He should know a lot about that spell. Why don't you
go speak to him? |
Crene Inn Owner
Perin |
Oh, did Sarah send you? |
Crene's Armor Merchant Sarah said that Inn Master Perin knows
how to lift the Petrification spell. Let's go to $APerin$B in the $AInn$B at
Southwest Crene. |
Crene Inn |
Talk/go to : Crene Inn Owner Perin |
0 |
336 |
108 |
|
|
|
|
|
47 |
Cancelling
Petrification Spell 1 |
|
|
|
|
|
Let's go to $ADione$B Village and find clues about $AMage
Karan's$B shelter to lift the petrification curse on Ameli. |
|
|
0 |
100 |
0 |
|
|
|
|
|
48 |
Cancelling
Petrification Spell 2 |
|
|
|
|
|
You have successfully escaped the Den of Devils because of
Kuntu's sacrifice. Let's go to $ADione Village$B and find clues about $AMage
Karan's$B shelter. |
Dione Cliff Slope
5 |
|
0 |
0 |
0 |
|
|
|
|
|
49 |
Cancelling
Petrification Spell 3 |
|
|
|
|
|
You met a girl named $ACandace$B near Dione Village. She
promised to tell you about $AMage Karan's Shelter$B if you help her first.
Let's help $ACandace$B and tgeb find out where to find $AMage Karan's
Shelter$B. |
Earth Sanctum |
|
0 |
0 |
0 |
|
|
|
|
|
50 |
Cancelling
Petrification Spell 4 |
|
|
|
|
|
Candace told you where to find Karan's Shelter. Let's go to
$AKaran's Shelter$B in the deepest side of the $ABandit Forest$B at West
Dione. |
Karan's House |
|
0 |
0 |
0 |
|
|
|
|
|
51 |
Cancelling
Petrification Spell 5 |
|
|
|
Mage Karan |
*Sweat* Candace, it's a golem...! |
You have arrived at Karan's Shelter, but you need to pass
through the $Asecret passage$B to the $Abasement$B. Let's use the $AGolem$B
to find the $Asecret passage$B and meet Mage Karan. |
Karan's Shelter |
Talk/go to : Mage Karan |
0 |
816 |
900 |
|
|
|
|
|
52 |
Cancelling
Petrification Spell 6 |
|
|
You can get an $AEternity Petal$B from the $ATough Vine Hand
Monsters$B around the Silver Lake at the West Bandit Forest. Please hurry. |
Mage Karan |
Oh, thank you for bringing this Eternity Petal. |
To create the $AAnti-Petrification Scroll$B, Mage Karan has
asked you to bring an $AEternity Petal$B from $ATough Vine Hand Monsters$B
around Silver Lake at the West Bandit Forest. |
Karan's Shelter |
Gather/find : Eternity Petal |
0 |
875 |
940 |
|
|
|
|
|
53 |
Cancelling
Petrification Spell 7 |
|
|
|
Adela |
*Sob* |
To create the $AAnti-Petrification Scroll$B, Mage Karan needs
$AMedusa Tears$B. He has asked you to talk to $AAdela$B in Adela's House in
the $ARuins$B at the North Bandit Forest. |
Adela's House 2F |
Talk/go to : Adela |
0 |
875 |
940 |
|
|
|
|
|
54 |
Cancelling
Petrification Spell 8 |
|
|
Did you find my mirror? |
Adela |
Ah... Thank you for getting my mirror back from those thieves. |
In exchange for her tears, Adela has asked you to retrieve her
$Amirror$B from $ACalyx$B in the $ARed Blade Bandit Camp$B. |
Adela's House 2F |
Gather/find : Adela's Mirror |
0 |
875 |
920 |
|
|
|
|
|
55 |
Cancelling
Petrification Spell 9 |
|
|
|
Mage Karan |
Oh, you've brought Medusa Tears! |
You were able to get the $AMedusa Tears$B from Adela. Let's
return to $AMage Karan$B as soon as possible. |
Karan's Shelter |
Deliver/use : Medusa Tears |
0 |
875 |
940 |
|
|
|
|
|
56 |
Cancelling
Petrification Spell 10 |
|
|
|
Petrified Ameli |
As you use the scroll on the Ameli Statue, rays of light start
streaming forth from beneath the stone. |
You have obtained the magic scroll to lift the petrification
curse on Ameli. Let's use it on $AAmeli$B in $ACarnian Gorge$B. |
Carnian Gorge |
Deliver/use : Anti-Petrification Scroll |
0 |
875 |
940 |
|
|
|
|
|
57 |
Ghost Claw 1 |
|
|
Did you bring a Ghost Claw? |
Colon |
Ah, good work finding a Ghost Claw. |
You need a magic scroll to open the Devil Den's gate. Let's get
the $AGhost Claw$B from the $AChapel$B in the $ACemetery$B at Southeast
Crene, and deliver it to $AColon$B.&NThe road to $ACrene Cemetery$B is
south from the Crene Armor Shop. |
Colon's House |
Gather/find : Ghost Claw |
0 |
504 |
590 |
|
|
|
|
|
58 |
Ghost Claw 2 |
|
|
|
Seal Stone |
Light shines through the cave gate as it begins to open. |
Use Colon's $AMagic Scroll$B on the $ASeal Stone$B that is
blocking the Den of Devils. |
North Crene |
Deliver/use : Colon's Book of Spells |
0 |
504 |
136 |
|
|
|
|
|
59 |
Rampant Specters |
Ghost Claw 1 |
Mayor Otto
Plaumann |
Ah, you must be a group of adventurers. If you are, would you do
me a favor? Rumor has it that ghosts are frequently appearing in the
$ACemetery$B at Southeast Crene. My villagers can't sleep at night after
hearing about them. If you really find any $Aghosts$B there, would you defeat
$A10 of them$B? |
Mayor Otto
Plaumann |
Did you take care of those ghosts? Thank you so much! |
Crene Mayor Otto Plaumann has asked you to defeat $A10 Wandering
Specters$B in the $ACemetery$B. |
Crene |
Kill : Wandering Specter (x10) |
0 |
375 |
540 |
|
|
|
|
|
60 |
Grave Keeper
Leryn |
Ghost Claw 1 |
Mayor Otto
Plaumann |
Yes, the rumor about this cemetery is giving me a headache. I
hope it's not true, but we need to find firm proof to reassure our villagers.
When it comes to the cemetery, $AGrave Keeper Leryn$B is the best person to
talk to. Please go ask him about the rumor. |
Grave Keeper
Leryn |
Who are you? Huh, did the mayor send you? |
Crene Mayor Otto Plaumann has asked you to speak to $AGrave
Keeper Leryn$B in the $ACemetery$B at Southeast Crene. |
Crene Public
Cemetery |
Talk/go to : Grave Keeper Leryn |
0 |
375 |
114 |
|
|
|
|
|
61 |
Grave Keeper's
Request 1 |
Grave Keeper
Leryn |
Grave Keeper
Leryn |
Did the mayor want you to investigate the cemetery? I haven't
seen anything too peculiar except for the Earth-Bound and Vindictive Souls
that appear sometimes in the Chapel to the southeast. If you're that worried,
go collect $A10$B $ACores of Darkness$B from $AEarth-Bound and Vindictive
Souls$B. That'll be enough proof to show that you've eradicated the ghosts. |
Grave Keeper
Leryn |
*Giggle Giggle* Thank you for bringing these Cores of Darkness. |
Cemetery Grave Keeper Leryn has asked you to collect $ACores of
Darkness$B from $AEarth-Bound Souls$B and $AVindictive Souls$B from the
$AChapel$B to the southeast. |
Crene Public
Cemetery |
Gather/find : Core of Darkness (x10) |
0 |
416 |
610 |
|
|
|
|
|
62 |
Grave Keeper's
Request 2 |
Grave Keeper's
Request 1 |
Grave Keeper
Leryn |
Ha ha, you're more reliable than I thought. I'd like to ask you
one more favor: you see, a ghost called $ATalas$B is actually responsible for
all those scary rumors. I need his $Aheart$B to get rid of that ghost, so
please go to $ATalas's Grave$B in the $AChapel 2F$B and bring me his
$Aheart$B. |
Talas's
Vindictive Soul |
Please listen to me! |
Cemetery Grave Keeper Leryn asked you to bring $ATalas's Heart$B
from $ATalas's Grave$B in $AChapel 2F$B. |
Chapel 2F |
Capture : South Fairy Watchman |
0 |
416 |
610 |
|
|
|
|
|
63 |
Talas's Revenge |
Grave Keeper's
Request 2 |
Talas's
Vindictive Soul |
He's lying to you! Everything is part of that fake Grave Keeper
$ALeryn$B's plan! He's bound us to the earth to gain the $Apower of the
darkness$B. You just have to avenge me and other ghosts. If you use this
$AHoly Powder$B on $AGrave Keeper Leryn$B, his true nature will be revealed.
You've got to take this chance to $Adefeat$B him! |
Talas's
Vindictive Soul |
Thank you. Thank you so much. |
You met Talas's Vindictive Soul in the Chapel, and he asked you
to expose the true colors of $AGrave Keeper Leryn$B by using $AHoly Powder$B
and $Adefeating$B him. |
Crene Public
Cemetery |
Kill : Grave Keeper Leryn |
0 |
504 |
680 |
Specter Robe x1
(Class dependant) |
Specter Vest x1
(Class dependant) |
Specter Chain
Mail x1 (Class dependant) |
Specter Armor x1
(Class dependant) |
|
64 |
Spirit Liberation |
Talas's Revenge |
Talas's
Vindictive Soul |
Since Leryn is gone, the only thing left to do is destroy his
orb so we can return to rest. Please $Adestroy$B this $ADark Crystal Orb$B
and release us from the earth. |
Darkness Crystal
Orb |
The crystal orb starts to crack with a sharp noise. |
According to Talas's Vindictive Soul, Leryn used the $ADark
Crystal Orb$B to control them. He has asked you to $Adestroy$B the orb and
release them from the earth. |
Crene Public
Cemetery |
Talk/go to : Darkness Crystal Orb |
0 |
375 |
120 |
|
|
|
|
|
65 |
Leryn's Journal |
Spirit Liberation |
Leryn's Journal |
Leryn's journal is filled with mostly unintelligible scribbles.
You should show this to $ACrene Mayor Otto Plaumann$B. |
Mayor Otto
Plaumann |
Oh my, I can't believe Leryn actually did this! I can't thank
you enough. You've solved our village's biggest problem! |
Let's bring Leryn's Journal to $ACrene Mayor Otto Plaumann$B. |
Crene |
Deliver/use : Leryn's Journal |
0 |
375 |
120 |
Apprentice
Mercenary Crossbow x1 (Class dependant) |
Apprentice
Mercenary Long Sword x1 (Class dependant) |
Apprentice
Mercenary Long Spear x1 (Class dependant) |
Apprentice
Mercenary Staff x1 (Class dependant) |
|
66 |
Package Delivery
to Dione |
Ghost Claw 2 |
Pundin |
If you're heading to Dione, may I ask you a favor? I keep hearing that this group of
mysterious bandits is robbing people on the road to Dione Village. I'm afraid
that I might get these packages stolen if I try to deliver them. Would you
bring this $Adelivery package$B to $ADione Grocer Darlin$B for me? |
Dione Grocer
Darlin |
Thank you for bringing this. I was wondering why it took so long
to get here. |
Pundin from Crene Village has asked you to send his $Adelivery
package$B to $AGrocer Darlin$B. |
Dione Grocery
Shop |
Deliver/use : Pundin's Delivery Package |
0 |
651 |
760 |
|
|
|
|
|
67 |
Mysterious Girl 1 |
|
|
|
|
|
You saw a mysterious $Agirl$B in the Chapel, but she quickly
disappeared before you had a chance to talk to her. Let's go down to the
$Abottom floor of the Chapel$B and find the $Agirl$B. |
Chapel 2F |
|
0 |
0 |
136 |
|
|
|
|
|
68 |
Mysterious Girl 2 |
|
|
|
|
|
Find the mysterious $Agirl$B in $AChapel 3F$B. |
Chapel 3F |
|
0 |
0 |
136 |
|
|
|
|
|
69 |
Unwanted Memory |
|
|
|
Irene's Ring |
You found Irene's Ring among the piles of corpses. |
Return to the $Awest$B $Avillage$B and find any traces of
$AIrene$B. |
Ruined Village |
Talk/go to : Irene's Ring |
0 |
0 |
0 |
|
|
|
|
|
70 |
Red Ostrich Comb |
Ghost Claw 1 |
Rare Creature
Researcher |
Have you seen the ostriches around Crene Village? Strangely,
they have these combs like roosters. If you're not busy, would you bring me
the $Acombs$B of $ARed Comb Ostriches$B at East Crene? I need them for my
research. |
Rare Creature
Researcher |
Thank you. Feel free to bring me more combs whenever you have
time. |
The Rare Creature Researcher in Crene Village has asked you to
bring $A10 Red Ostrich Combs$B from $ARed Comb Ostriches$B. |
Crene |
Gather/find : Red Ostrich Comb (x10) |
0 |
336 |
540 |
|
|
|
|
|
71 |
Blue Ostrich Comb |
Ghost Claw 2 |
Rare Creature
Researcher |
I got some new information about ostriches with blue combs at
North Crene. Would you bring me the combs of $ABlue Comb Ostriches$B? I'll
pay you generously for your work. |
Rare Creature
Researcher |
Thank you. Please keep up the good work. |
The Rare Creature Researcher in Crene Village has asked you to
bring $A10 Blue Ostrich Combs$B from $ABlue Comb Ostriches$B. |
Crene |
Gather/find : Blue Ostrich Comb (x10) |
0 |
504 |
680 |
|
|
|
|
|
72 |
Black Ostrich
Comb |
Accursed Armor 1 |
Rare Creature
Researcher |
I heard ostriches with black combs inhabit West Crene, and
they're rumored to be pretty ferocious, unlike the other ostriches. If you
think you can handle them, would you bring me the combs of $ABlack Comb
Ostriches$B? |
Rare Creature
Researcher |
Thank you. Here, please take this as your reward. |
The Rare Creature Researcher in Crene Village has asked you to
bring $A10 Black Ostrich Combs$B from $ABlack Comb Ostriches$B. |
Crene |
Gather/find : Black Ostrich Comb (x10) |
0 |
999 |
1020 |
|
|
|
|
|
73 |
The Reason of
Reproduction |
Black Ostrich
Comb |
Rare Creature
Researcher |
Welcome, adventurer. I've discovered the origin of the rare
ostriches: it's the $AIron Comb Rooster$B that lives on the $ALand of
Twilight$B at South Crene. That bird kept mating with normal ostriches and
ended up creating mutant offspring. If he continues to mate with regular
ostriches, then normal ostriches will soon be extinct. Please capture him! |
Rare Creature
Researcher |
Good job capturing that ferocious bird. |
The Rare Creature Researcher in Crene Village has asked you to
capture the $AIron Comb Rooster$B on the $ALand of Twilight$B at South Crene. |
Crene |
Capture : Lunatic Thunder Lizard Warrior |
0 |
1271 |
1170 |
Strength Fragment
x2 |
|
|
|
|
74 |
Always
Short-Staffed |
Ghost Claw 2 |
Crene Merchant
Guildsman |
*Sigh* My guild is always overwhelmed with orders, but it's
difficult to ship those orders out on time since we're short on items.
Yesterday, we've received a large amount of order for poison arrows from a
guild, but we're just not able to provide so many arrows on our own... If
you're not busy, would you bring me $ASnake Venoms$B from $ARattlesnakes$B at
North Crene? |
Crene Merchant
Guildsman |
Thank you so much. This should be more than enough. |
Crene Merchant Guildsman has asked you to bring $A10 Snake
Venoms$B from $ARattlesnakes$B at North Crene. |
Crene |
Gather/find : Snake Venom (x10) |
0 |
459 |
650 |
|
|
|
|
|
75 |
Crimson Crystal
Orb |
|
|
|
|
|
|
|
Kill : Imp of Anger, Imp of Anger, Imp of Anger |
0 |
0 |
0 |
|
|
|
|
|
76 |
Green Crystal Orb |
|
|
|
|
|
|
|
Kill : Imp of Desire, Imp of Desire, Imp of Desire |
0 |
0 |
0 |
|
|
|
|
|
77 |
Purple Crystal
Orb |
|
|
|
|
|
|
|
Kill : Imp of Hatred, Imp of Hatred, Imp of Hatred |
0 |
0 |
0 |
|
|
|
|
|
78 |
Silver Crystal
Orb |
|
|
|
|
|
|
|
Kill : Imp of Deception, Imp of Deception, Imp of Deception |
0 |
0 |
0 |
|
|
|
|
|
79 |
The Four Key
Keepers |
|
Ancient Book |
It is filled with unintelligible scribbles. Luckily though, a couple of words are
legible:&N&N$A4 Key Keepers."$B" |
Ancient Seal
Stone |
The Seal Stone disappears with a loud thud. |
Let's find $A4 keys$B that unlock the $AAncient Seal Stone$B in
Den of Devils 2F. |
|
Gather/find : Crimson Key, Green Key, Purple Key, Silver Key |
0 |
0 |
760 |
Villain Boots x1 |
|
|
|
|
80 |
The Assassin |
|
|
|
|
|
|
|
Kill : Assassin Jareth, Jareth's Foot Soldier, Jareth's Foot
Soldier |
0 |
0 |
0 |
|
|
|
|
|
81 |
Pickpocket 1 |
|
|
|
|
|
Let's follow the $Agirl in a red robe$B that has stolen your
gauntlets. She disappeared in the direction of $ADione$B Village! |
Dione Cliff Slope
2 |
|
0 |
0 |
152 |
|
|
|
|
|
82 |
Pickpocket 2 |
|
|
|
|
|
Chase $ACandace$B on the $ANorth Dione Slope$B and retrieve your
gauntlets! |
Dione Cliff Slope
5 |
|
0 |
0 |
152 |
|
|
|
|
|
83 |
Dione Bullies |
|
|
|
|
|
|
|
Kill : Bully, Bully |
0 |
0 |
0 |
|
|
|
|
|
84 |
Panther Captain |
|
|
|
|
|
|
|
Kill : Panther Captain, Panther (x2) |
0 |
0 |
0 |
|
|
|
|
|
85 |
Robbing the
Ancient Ogre Ruins 1 |
|
|
|
Candace |
Hey, why do you have to be so slow? |
Candace encouraged you to go treasure hunting in the Ancient
Ogre Ruins at North Dione. Let's go meet $ACandace$B at the $ANorth Dione
Gate$B. |
North Dione
Forest |
Talk/go to : Candace |
0 |
0 |
158 |
|
|
|
|
|
86 |
Robbing the
Ancient Ogre Ruins 2 |
Robbing the
Ancient Ogre Ruins 1 |
Candace |
Before taking off to the Ancient Ogre Ruins, we need to disguise
ourselves to trick those Ogres.&NWe need $AOgre Masks$B, so bring me the
following materials: $A3 Mud Eyes$B from $AMuddy Swamp Monsters$B, $A10 Old
Cloths$B from $ABandits$B, and $A10 Spider Webs$B from $ASwamp Spiders$B in
the forest at North Dione.&NWhat am I going to do, you asked? Well, I'm
the leader! I need to formulate our strategy! |
Candace |
Err? What took you so long? |
Candace has demanded (!) you to bring the materials for the
$AOgre Disguise Mask$B that is necessary to sneak into the Ancient Ogre
Ruins. Let's collect $A3 Mud Eyes$B from $AMuddy Swamp Monsters$B, $A10 Old
Cloths$B from $ABandits$B, and $A10 Spider Webs$B from $ASwamp Spiders$B at
North Dione. |
North Dione
Forest |
Gather/find : Mud Eyes (x3), Worn-Out Cloth (x10), Spider Web
(x10) |
0 |
651 |
790 |
|
|
|
|
|
87 |
Robbing the
Ancient Ogre Ruins 3 |
|
|
|
Ogre Guard Locker |
This Ogre Guard Locker contains old bludgeons of the Ogre
Guards. |
Investigate the $AAncient Ogre Ruins$B to find the ancient Ogre
artifact that Candace is looking for. |
Ancient Ogre
Ruins 1F |
Talk/go to : Ogre Guard Locker |
0 |
759 |
180 |
Ogre Guard Hammer
x1 |
|
|
|
|
88 |
Robbing the
Ancient Ogre Ruins 4 |
|
|
|
Ogre Food Supply
Box |
This Ogre Ration Box contains the Ogres' favorite meat. |
Investigate a $Adifferent room$B in the Ancient Ogre Ruins to
find the ancient Ogre artifact that Candace is looking for. |
Ancient Ogre
Ruins 1F |
Talk/go to : Ogre Food Supply Box |
0 |
759 |
180 |
|
|
|
|
|
89 |
Robbing the
Ancient Ogre Ruins 5 |
|
|
|
Ogre Cooking
Utensil Box |
This Ogre Cooking Utensil Box contains an Ogre chef's kitchen
knife. |
Investigate a $Adifferent room$B in the Ancient Ogre Ruins to
find the ancient Ogre artifact that Candace is looking for. |
Ancient Ogre
Ruins 1F |
Talk/go to : Ogre Cooking Utensil Box |
0 |
759 |
180 |
Sharp Cooking
Knife x1 |
|
|
|
|
90 |
Robbing the
Ancient Ogre Ruins 6 |
|
|
|
Ogre Unit
Commander Closet |
This Ogre Unit Commander Closet contains the commander's old
gauntlets. |
Investigate a $Adifferent room$B in the Ancient Ogre Ruins to
find the ancient Ogre artifact that Candace is looking for. |
Ancient Ogre
Ruins 1F |
Talk/go to : Ogre Unit Commander Closet |
0 |
759 |
180 |
Ogre Power
Gauntlets x1 |
|
|
|
|
91 |
Robbing the
Ancient Ogre Ruins 7 |
|
|
|
Ogre Altar |
This treasure safe is completely empty. |
The ancient Ogre artifact that Candace is looking for is not in
Ancient Ogre Ruins 1F. Let's head to the $AAncient Ogre Ruins 2F$B and find
the ancient Ogre artifact. |
|
Talk/go to : Ogre Altar |
0 |
759 |
180 |
|
|
|
|
|
92 |
The Missing
Children |
Robbing the
Ancient Ogre Ruins 1 |
Peony |
I'm so worried! Yesterday morning, my son and his friends went
Ogre hunting in the $Anorth village forest$B, but he hasn't come back.&NI
thought they would return as soon as they got tired of their pretend hunts...
What if something bad happened to them?&NIf you see any children in the
$Anorth village forest$B, will you please send them back to the village? |
Peony's Son |
Phew, thank you for saving us! Those Swamp Spiders were trying
to eat us! |
Peony in Dione Village asked you to find her $Ason$B that went
hunting in $ANorth Dione Forest$B. |
North Dione
Forest |
Talk/go to : Peony's Son |
0 |
651 |
790 |
|
|
|
|
|
93 |
Aromatic Ogre
Mineral Water |
Robbing the
Ancient Ogre Ruins 1 |
Drunkard Kalav |
Young man, have you tried $AOgre Mineral Water$B? That
refreshing taste and aroma! Ah, I can never forget the wonderful flavor.
Would you bring me some mineral water from the $AOgre Mountains$B? I'll pay
you well for your work. |
Drunkard Kalav |
Hah, that hit the spot! It's been so long since I've felt this
refreshing taste of water! |
Drunkard Kalav in the Dione Village has asked you to bring $A10
Ogre Mineral Waters$B from the $AOgre Mountains$B. |
Dione |
Gather/find : Ogre Mineral Water (x10) |
0 |
704 |
830 |
|
|
|
|
|
94 |
Tribal Alliance
Horn |
Robbing the
Ancient Ogre Ruins 3 |
Dying Ogre Minion |
Ugh... We were ambushed... Use $AHorn of Alliance$B to alert the
others... The horn is in the Northwest Ogre Mountains... |
Horn of Alliance |
The horn plays a loud, strong sound. |
You met a dying Ogre soldier in the Ogre Mountains who asked you
to use the $AHorn of Alliance$B to the northwest and alert the other Ogre
tribes of danger. |
Ogre Mountains |
Talk/go to : Horn of Alliance |
0 |
704 |
830 |
|
|
|
|
|
95 |
Counterattack |
|
|
|
Great Ogre Chief
Gawak |
Good job! |
Great Ogre Chief Gawak has given you a mission: use the $AHorn$B
in the $AAncient Ogre Ruins$B and defeat the $AEastern, Western, Southern,
and Northern$B $APursuer Captains of Darkness$B, and then report to him in
Ancient Ogre Ruins 1F. |
Ancient Ogre
Ruins 1F |
Kill : Eastern Pursuer Captain of Darkness, Western Pursuer
Captain of Darkness, Northern Pursuer Captain of Darkness, Southern Pursuer
Captain of Darkness |
0 |
759 |
900 |
Ogre Scout Boots
x1 |
|
|
|
|
96 |
Merciless
Punishment (R) |
Counterattack |
Adviser Magaz |
I can't forgive those evil creatures! Slaughter $ACreatures of
Darkness$B, $APursuers of Darkness$B, $ACreatures of Deep Darkness$B, and
$APursuers of Deep Darkness$B, and then bring me $A10 Crystals of Darkness $B
as proof of their defeat! |
Adviser Magaz |
This isn't enough! We must wipe them all out! |
Adviser Magaz has asked you to collect $A10 Crystals of
Darkness$B from $ACreatures of Darkness$B, $APursuers of Darkness$B,
$ACreatures of Deep Darkness$B, and $APursuers of Deep Darkness$B. |
Ogre Mountains |
Gather/find : Crystal of Darkness (x10) |
1 |
0 |
870 |
|
|
|
|
|
97 |
The Truth Behind
the Enemy |
Counterattack |
Great Ogre Chief
Gawak |
The captain of the intruders is in the $A2nd floor$B of these
ruins. Like the last time, you go in first and scout for the enemy. When
you're ready, use the horn to signal me! Make haste! |
|
|
Great Ogre Chief Gawak has asked you to scout the enemy in the
$AAncient Ogre Ruins 2F$B and signal him using Horn. |
Ancient Ogre
Ruins 2F |
|
0 |
759 |
180 |
|
|
|
|
|
98 |
Earth Spirit King |
The Truth Behind
the Enemy |
Great Ogre Chief
Gawak |
Damn it... I can't sit and watch them steal our ancient
artifact! Hurry up and go down to the $AEarth Sanctum$B. You must talk to the
$AEarth Spirit King$B! Dedicate this $AEarth Seed$B to the $AAltar of
Earth$B, and the Earth Spirit King will appear before you. |
Altar of Earth |
The ground shakes violently as the Earth Spirit King appears. |
Great Ogre Chief Gawak has asked you to dedicate an $AEarth
Seed$B to the $AAltar of Earth$B in the $AEarth Sanctum$B, and talk to the
$AEarth Spirit King$B. |
Earth Sanctum |
Deliver/use : Earth Seed |
0 |
759 |
180 |
|
|
|
|
|
99 |
The Vengeful Mind |
The Truth Behind
the Enemy |
Ada |
The woman was knocked unconscious by Cardis. You should bring
her to the $ADione$B Village $AInn$B and let her recover. |
Dione Inn Owner |
Oh, she's injured badly!&NPlease take her to that bed over
there. |
Let's bring the wounded woman to the $ADione$B Village $AInn$B. |
Dione Inn |
Deliver/use : Ada |
0 |
759 |
900 |
|
|
|
|
|
100 |
Golem Master Key |
|
|
A lifeless Stone Golem is standing still. You need the master
key to control this golem. |
Stone Golem B9 |
...Authorization completed...&NWelcome, master. |
|
Karan's House |
Talk/go to : Stone Golem B9 |
0 |
100 |
188 |
|
|
|
|
|
101 |
Gathering
Information 1 |
|
|
|
Colon |
Huh? Do you want to know the location of Laciel's artifacts? |
Let's talk to $AColon$B in the $ACrene$B Village and gain
information about Laciel's artifacts. |
Colon's House |
Talk/go to : Colon |
0 |
999 |
1020 |
|
|
|
|
|
102 |
Gathering
Information 2 |
|
|
|
Kilgern |
Kilgern is dead, but his body is still surrounded by an aura of
darkness. |
Let's find $Aclues$B about Laciel's artifacts from $Adead
Kilgern$B in Carnian Gorge. |
Carnian Gorge |
Talk/go to : Kilgern |
0 |
999 |
204 |
|
|
|
|
|
103 |
Gathering
Information 3 |
Gathering
Information 2 |
Kilgern |
You found a Bloody Scroll from the inner pocket of Kilgern's
armor. It may contain clues about Laciel's artifacts. You should show it to
Colon and see what he finds. |
Colon |
Say, have you found any clues? |
You have discovered a $ABloody Scroll$B from the deceased
Kilgern. Let's bring it to $AColon$B in Crene Village. |
Colon's House |
Deliver/use : Bloody Scroll |
0 |
999 |
204 |
|
|
|
|
|
104 |
Stolen Relief
Supply |
Cancelling
Petrification Spell 4 |
Randolph |
As you know, our village is so remote that we can't live without
the $ARelief Supply$B that is regularly sent from Crene Village. A few days
ago, a group of bandits stole our $ARelief Supply$B while it was being
delivered to us. If you don't mind, would you retrieve our $ARelief Supply$B
from the $ARed Blade Bandit Camp$B in the $ABandit Forest$B? The forest is
located in West Dione. |
Randolph |
You've retrieved our Relief Supply! Thank you so much! |
Randolph in Dione Village has asked you to retrieve the $ARelief
Supply$B for the Dione villagers from the $ARed Blade Bandit Camp$B in the
$ABandit Forest$B. |
Dione |
Gather/find : Relief Supply |
0 |
875 |
900 |
Lucky Ring x1 |
|
|
|
|
105 |
Panther Fur? |
Cancelling
Petrification Spell 4 |
Tanner Verad |
It's not easy to get the finest panther fur, but its glossiness
and the quality of texture are incomparable to any other. Umm? So now
you???re interested in finding the finest panther fur? If that???s the case,
then bring me $A10$B $AForest Panther Furs$B from $AForest Panthers$B at West
Dione. I'll pay you generously for your work. |
Tanner Verad |
All these fur have quite excellent quality. Nice work! |
Dione Tanner Verad has asked you to collect $A10 Forest Panther
Furs$B from $AForest Panthers$B in the Bandit Forest at West Dione. |
Dione |
Gather/find : Forest Panther Fur (x10) |
0 |
816 |
900 |
Small Bag x1 |
|
|
|
|
106 |
Finest Panther
Fur |
Panther Fur? |
Tanner Verad |
Your Forest Panther Fur wasn't bad, but I hear that Swamp
Panthers have better fur than any other. Say, how'd you like to bring me
$A10$B $ASwamp Panther Furs$B from $ASwamp Panthers$B? You can find them in
the Ruins at Northwest Dione. |
Tanner Verad |
These are the finest panther furs I've ever seen! Thank you! |
Dione Tanner Verad has asked you to collect $A10 Swamp Panther
Furs$B from $ASwamp Panthers$B in the Ruins at Northwest Dione. |
Dione |
Gather/find : Swamp Panther Fur (x10) |
0 |
875 |
940 |
Sturdy Leather
Gloves x1 |
|
|
|
|
107 |
Wanted: Red Blade
Bandits |
Cancelling
Petrification Spell 4 |
Wanted Criminal
Handbill |
We of the Dione Garrison are offering rewards for the arrests of
the dangerous Red Blade Bandits! Subjugate $A10 Red Blade Bandit Soldiers, 10
Red Blade Bandit Marauders, 5 Red Blade Bandit Assassins, and 5 Red Blade
Bandit Leaders$B, and then you will be greatly rewarded for your
service.&N-Dione Garrison Captain- |
Dione Garrison
Captain Califf |
Thank you for helping us to get rid of those bandits! |
Go to the Bandit Forest, and defeat $A10 Red Blade Bandit
Soldiers, 10 Red Blade Bandit Marauders, 5 Red Blade Bandit Assassins, and 5
Red Blade Bandit Leaders$B. When you are finished, report to Dione $AGarrison
Captain Califf$B. |
Dione |
Kill : Red Blade Bandit Soldier (x10), Red Blade Bandit Marauder
(x10), Red Blade Bandit Assassin (x5), Red Blade Bandit Leader (x5) |
0 |
875 |
920 |
Elite Mercenary
Bow x1 (Class dependant) |
Elite Mercenary
Dagger x1 (Class dependant) |
Elite Mercenary
Axe x1 (Class dependant) |
Elite Mercenary
Giant Sword x1 (Class dependant) |
Elite Mercenary
Wand x1 (Class dependant) |
108 |
Wanted: Jacquard |
Cancelling
Petrification Spell 4 |
Wanted Criminal
Handbill |
We of the Dione Garrison are offering a reward for the arrest of
$AJacquard$B, the leader of the Red Blade Bandits! Defeat him and bring me
his $Ahair$B as proof. You'll be greatly rewarded for your service! |
Dione Garrison
Captain Califf |
I can't believe this... Did you really defeat Jacquard?
Impressive! |
Defeat $AJacquard$B at the Red Blade Bandit Camp in the Bandit
Forest, and then deliver his $Ahair$B to Dione $AGarrison Captain Califf$B. |
Dione |
Gather/find : Jacquard's Hair |
0 |
999 |
940 |
Warrior Pendant
x1 |
|
|
|
|
109 |
Juan's Ambush |
|
|
|
|
|
|
|
Kill : Suspicious Man, Suspicious Man, Suspicious Man,
Suspicious Man |
0 |
0 |
0 |
|
|
|
|
|
110 |
Dark Elf Scout |
|
|
|
|
|
|
|
Kill : Dark Elf Scout, Dark Elf Scout |
0 |
0 |
0 |
|
|
|
|
|
111 |
Hill of Agony |
|
|
|
|
|
Let's go to the $AHill of Agony$B to the northeast and meet
$AAmeli$B. |
|
|
0 |
0 |
0 |
|
|
|
|
|
112 |
Twisted Destiny 1 |
|
|
|
Colon |
Huh? Lydia isn't waking up? |
Let's return to $AColon$B at $ACrene$B Village and ask for his
advice about Lydia's condition. |
Colon's House |
Deliver/use : Lydia |
0 |
999 |
200 |
|
|
|
|
|
113 |
Twisted Destiny 2 |
Accursed Armor 4 |
Colon |
I'm sorry, but Lydia hasn't woken up yet. I think you should
speak to the $ASage$B deep inside the $ARed Wood Forest$B. It's not easy to
find his shelter, but at least you can find some clues if you go to the $ARed
Wood Forest$B. |
Sage |
Welcome, I've been expecting you. |
You must meet the $ASage$B who $Astays deep inside the Red Wood
Forest$B to bring Lydia back. The $ARed Wood Forest$B is in the eastern part
of the Land of Twilight. |
Sage's Shelter |
Deliver/use : Lydia |
0 |
1271 |
1170 |
|
|
|
|
|
114 |
Twisted Destiny 3 |
|
|
|
Judeka |
You must have a death wish to intrude upon our sanctuary! |
According to the Sage, you must enter Lydia's $Asubconscious
world$B. To enter the $Asubconscious world$B, you must obtain a treasure
called the $ARune of Abyss$B. The $ADark Elf Leader$B has some clues about
that $ARune of Abyss$B. Let's use the $Adark portal$B south from the Sage's
Shelter, and move to the $ADerelict Land$B to meet the $ADark Elf Leader$B. |
Dark Elf Sanctum |
Talk/go to : Judeka |
0 |
1271 |
1170 |
|
|
|
|
|
115 |
Twisted Destiny 4 |
|
|
|
Einherjar |
What brings you to me, Judeka? I don't remember summoning you. |
According to the young Dark Elf Leader Judeka, the $ARune of
Abyss$B is in the possession of a Silver Dragon named $AEinherjar$B. To
obtain the $ARune of Abyss$B, meet the Silver Dragon $AEinherjar$B in the
$ADragon Lair$B at the Land Scar in the East Derelict Land. |
Einherjar's
Hideout |
Talk/go to : |
0 |
0 |
1240 |
|
|
|
|
|
116 |
Twisted Destiny 5 |
|
|
Did you bring Kenjin's Head? |
Einherjar |
Oh, is this really the head of Kenjin? |
In exchange for the $ARune of Abyss$B, Einherjar has asked you
to bring the head of a Lava Giant called $AKenjin$B on the $AGiant Hill$B.
Let's finish the mission, and then return to $AEinherjar$B in the $ADragon
Lair$B. |
Einherjar's
Hideout |
Gather/find : Kenjin's Head |
0 |
1419 |
1240 |
|
|
|
|
|
117 |
Twisted Destiny 6 |
|
|
|
|
|
You brought Kenjin's Head to Einherjar, but he refused to hand
over the Rune of Abyss. Let's defeat the unreliable $Adragon$B, and then
obtain the $ARune of Abyss$B! |
Einherjar's
Hideout |
Gather/find : Rune of Abyss |
0 |
0 |
0 |
|
|
|
|
|
118 |
Twisted Destiny 7 |
|
|
|
Sage |
I know it wasn't easy. Welcome back. |
You have defeated Einherjar and obtained the $ARune of Abyss$B.
Let's bring the $ARune of Abyss$B to the $ASage$B in the $ASage's Shelter$B. |
Sage's Shelter |
Deliver/use : Rune of Abyss |
0 |
1419 |
1240 |
|
|
|
|
|
119 |
Twisted Destiny 8 |
|
|
|
|
|
You have used the Rune of Abyss and opened $ALydia's$B
$Asubconscious world$B.&NLet's save $ALydia$B from her $Asubconscious
world$B. |
Sage's Shelter |
|
0 |
1419 |
1240 |
Loop of Destiny
x1 |
|
|
|
|
120 |
Accursed Armor 1 |
Twisted Destiny 1 |
Colon |
Did you say you've found this from Kilgern? I was able to
decipher the scroll and found a clue about one of Laciel's artifacts: it's
possible that the artifact is hidden in the $ADeserted Mine$B, which is the
homeland of the Firehammer Dwarves. &NWhy don't you take off before night
falls? You can find the entrance to the $ADeserted Mine$B in the West Forest
of Whisper past West Crene. |
|
|
Kilgern's bloody scroll points to the $ADeserted Mine$B, the
homeland of the Firehammer Dwarves.&NThe $ADeserted Mine$B is in the West
Forest of Whisper past West Crene. |
Abandoned Mine |
|
0 |
0 |
1050 |
|
|
|
|
|
121 |
Accursed Armor 2 |
|
|
Are you here to help us? Thank you, please save our villagers! |
Dwarf Elder
Thorun Firehammer |
Thank you, you've saved so many lives. |
Let's save the $A10$B $ADwarves$B that are being attacked by
monsters in the Deserted Mine. |
Abandoned Mine |
Capture : De Lauren King (x10) |
0 |
1064 |
1050 |
Dwarven Deathblow
Crossbow x1 (Class dependant) |
Dwarven Iron Long
Sword x1 (Class dependant) |
Dwarven Combat
Hammer x1 (Class dependant) |
Dwarven Sage
Staff x1 (Class dependant) |
|
122 |
Accursed Armor 3 |
Accursed Armor 2 |
Dwarf Elder
Thorun Firehammer |
We thought we were ready to handle any intruders, but we were
wrong: they've totally defeated us.&NA moment ago, a $Afemale mage$B went
into the $AFire Sanctum$B after releasing many monsters in the mine. Our
guardians are protecting Laciel's Armor in the $AFire Sanctum$B, but I don't
know how long they can last. Please go stop the mage! |
|
|
Stop the $Afemale mage$B that went to the $AFire Sanctum$B for
Laciel's Armor! |
Fire Sanctum |
|
0 |
0 |
1050 |
|
|
|
|
|
123 |
Accursed Armor 4 |
|
|
|
Colon |
Wow, is this really Laciel's Armor? Incredible! |
You have successfully obtained Laciel's Armor from the Deserted
Mine. Let's return to $AColon$B in the $ACrene Village$B. |
Colon's House |
Talk/go to : Colon |
0 |
1064 |
1050 |
|
|
|
|
|
124 |
Taming Wolf |
Accursed Armor 1 |
Juan's Wolf Tamer |
We're here to tame and train the native Prairie Wolves for
combat purposes. Sir Juan has just ordered us to bring in more wolves for
large scale battles in the future. If you aren't too busy, could you use this
cage and capture some of the $APrairie Wolves$B around here? Capturing them
is easy: just beat them up till they're low on HP, and then use the cage. |
Juan's Wolf Tamer |
These are more than enough wolves. Thank you for all your hard
work. |
Juan's Wolf Tamer has asked you to use the cage and capture $A20
Prairie Wolves$B at West Crene. Make sure to exhaust the wolves' HP before
capturing them! |
West Crene |
Capture : Red Bear (x20) |
0 |
999 |
2040 |
Wolf Tamer's
Gloves x1 |
|
|
|
|
125 |
Venomous Snake
Venom |
Accursed Armor 1 |
Juan's Poison
Formulator |
Sir Juan has ordered us to create poison arrows, but we're short
on poison. If you're not busy, would you collect $A10$B $AVenomous Snake
Venoms$B from $AVenomous Snakes$B around here? |
Juan's Poison
Formulator |
Ah, this will do. Thank you for your hard work. |
Juan's Poison Formulator has asked you to collect $A10$B
$AVenomous Snake Venoms$B from $AVenomous Snakes$B at West Crene. |
West Crene |
Gather/find : Venomous Snake Venom (x10) |
0 |
999 |
1020 |
Venomous Snake
Skin Hat x1 |
|
|
|
|
126 |
Errand for Some
Old Man 1 |
Twisted Destiny 2 |
Old Man |
*Ahem* Are you lost, young man?&NOh, are you looking for the
$ASage$B? You're lucky to have run into me since the Sage and I are quite
close. I know where he lives, but I don't like giving away my wisdom without
getting a little something back. If you help me out, I'll give you the
directions to the $ASage's Shelter$B.&NLately, $AGiant Ladybugs$B have
appeared in these Red Wood Forest for no apparent reason. Please hunt the
ladybugs and bring me $A10 Ladybug Legs$B. |
Old Man |
Whoa-! I've never seen ladybug legs as big as these. Thank you! |
You met a strange old man in the Red Wood Forest. In exchange
for directions to the $ASage's Shelter$B, the old man has asked you to bring
$A10 Ladybug Legs$B from $AGiant Ladybugs$B. |
Red Wood Forest |
Gather/find : Ladybug Leg (x10) |
0 |
1131 |
1090 |
|
|
|
|
|
127 |
Errand for Some
Old Man 2 |
Errand for Some
Old Man 1 |
Old Man |
Okay, just help me out one more time, I promise. Lately,
$AMutant Vine Hand Monsters$B have appeared in the Red Wood Forest.
Exterminate $A20 of them$B, will you?&N...What's with that dirty look? If
you don't do this, I can't tell you where the $ASage's Shelter$B is. |
Old Man |
Heh heh, you're amazing! |
You met a strange old man in the Red Wood Forest. In exchange
for directions to the $ASage's Shelter$B, the old man has asked you to defeat
$A20 Mutant Vine Hand Monsters$B in the Red Wood Forest. |
Red Wood Forest |
Kill : Mutant Vine Hand Monster (x20) |
0 |
1131 |
1090 |
|
|
|
|
|
128 |
Errand for Some
Old Man 3 |
Errand for Some
Old Man 2 |
Old Man |
Now, one more... &NAlright, alright! I'll give you the
directions after this. I promise!&NThere's a $Acave$B filled with
$AEvergreen Mutant Vine Hand Monsters$B in the South Red Wood Forest. They
grow precious herbs called the $AGreen Leaf Plants$B. Please bring me $A5
Green Leaf Plants$B from $AEvergreen Mutant Vine Hand Monsters$B in the cave. |
Old Man |
Ah! Oh, thank you for bringing Green Leaf Plants! |
You met a strange old man in the Red Wood Forest. In exchange
for directions to the $ASage's Shelter$B, the old man has asked you to
collect $A5 Green Leaf Plants$B from $AEvergreen Mutant Vine Hand Monsters$B
in the $Acave in the South Red Wood Forest$B. |
Red Wood Forest |
Gather/find : Green Leaf Plant (x5) |
0 |
1131 |
1130 |
|
|
|
|
|
129 |
Chaos Composition
Recipe |
Twisted Destiny 2 |
Suspicious Rat |
...*Squeak* Have you seen the bizarre monsters in this Red Wood
Forest? *Squeak* They're all my creation, but I was expelled by the Sage
because of them. *Squeak* Anyways, are you interested in Chaos Composition?
If so, bring me $A1 Transcendence Flower$B and $A1 Mana Crystal$B. I'll teach
you something incredible! *Squeak* |
Suspicious Rat |
You've brought them, eh? Give them to me. *Squeak* |
You met a suspicious rat in the Suspicious Cave of the Red Wood
Forest. In exchange for its incredible skill, the rat has asked you to bring
$A1 Transcendence Flower$B and $A1 Mana Crystal$B. |
Suspicious Cave |
Gather/find : Transcendence Flower, Mana Crystal |
0 |
1200 |
1130 |
|
|
|
|
|
130 |
Jackpot or
Nothing 1 |
Chaos Composition
Recipe |
Suspicious Rat |
*Squeak* I'll teach you $AChaos Composition$B. It's just like
gambling! *Squeak* Depending on your luck, you can increase your item's value
or trash it. *Squeak* Well, actions speak louder than words. $ARegister$B
this $ARecipe (Tutorial Chaos)$B to the $ARecipe Book$B, add $A1 Ratter
Dagger$B, $A1 Transcendence Flower$B, and $A1 Mana Crystal$B to the $AFusion
Machine$B, and then compound. |
Suspicious Rat |
Whoa, you hit the jackpot! *Squeak Squeak* |
You met a suspicious rat in the Suspicious Cave of the Red Wood
Forest. The rat has asked you to do the following: register $ARecipe
(Tutorial Chaos)$B to the $ARecipe Book$B, add $A1 Ratter Dagger$B, $A1
Transcendence Flower$B, and $A1 Mana Crystal$B to the $AFusion Machine$B, and
then compound. |
Suspicious Cave |
Gather/find : Ultimate Ratter Dagger |
0 |
1200 |
226 |
|
|
|
|
|
131 |
Jackpot or
Nothing 2 |
Jackpot or
Nothing 1 |
Suspicious Rat |
Hey, it seems you're on a lucky streak! *Squeak* If you try
again, you may be able to reinforce this Ratter Dagger to its $Amaximum
limit$B. *Squeak* I'll give you the recipe and materials. Why don't you give
it a try? |
Suspicious Rat |
...Bah, it's ruined...! This looks too damaged to be repaired.
*Squeak* |
You met a suspicious rat in the Suspicious Cave of the Red Wood
Forest. The rat has asked you to do the following: register $ARecipe
(Tutorial Epic Chaos)$B to the $ARecipe Book$B again, add $A1 Ultimate Ratter
Dagger$B, $A1 Transcendence Flower$B, and $A1 Mana Crystal$B to the $AFusion
Machine$B, and then compound. |
Suspicious Cave |
Gather/find : Corroded Ratter Dagger |
0 |
1200 |
226 |
|
|
|
|
|
132 |
Chaos Composition |
Jackpot or
Nothing 2 |
Suspicious Rat |
Well, don't be so disappointed. *Squeak* That's life, you know?
Since you know what $AChaos Composition$B is now, I'll give you the $AChaos
Composition Book$B that can be used on your items. *Squeak* Relax your mind
and count three. Then speak to me again, alright? *Squeak* |
Suspicious Rat |
Did you pray to the God of Chaos for good luck? Alright, I'll
give you this $AChaos Composition Book$B. Enjoy! Oh right, don't forget that
$AChaos Composition$B is available only in the $ANetwork Mode$B. *Squeak* |
You met a suspicious rat in the Suspicious Cave of the Red Wood
Forest. The rat said that it would give you the $AChaos Composition Book$B if
you speak to it again. |
Suspicious Cave |
Talk/go to : Suspicious Rat |
0 |
1200 |
226 |
Recipe (Chaos) x1 |
|
|
|
|
133 |
Strength Test 1 |
|
|
|
Crimson Rock |
The red tint of the rock darkens as the rock slowly vanishes. |
|
Cave of
Trials |
Talk/go to : Crimson Rock |
0 |
1200 |
226 |
|
|
|
|
|
134 |
Agility Test 1 |
|
|
|
Green Rock |
The green tint of the rock darkens as the rock slowly vanishes. |
|
Cave of
Trials |
Talk/go to : Green Rock |
0 |
1200 |
226 |
|
|
|
|
|
135 |
Wisdom Test 1 |
|
|
|
Blue Rock |
The blue tint of the rock darkens as the rock slowly vanishes. |
|
Cave of
Trials |
Talk/go to : Blue Rock |
0 |
1200 |
226 |
|
|
|
|
|
136 |
Strength Test 2 |
|
|
The crimson rock has a peculiar groove in the center. |
Crimson Rock |
As you fit the Strength Fragment into the groove, the crimson
rock vanishes as if by magic. |
|
Crimson Cave of
Trials |
Gather/find : Strength Fragment |
0 |
1271 |
1170 |
Destroyer Hammer
x1 (Class dependant) |
Shining Rune
Sword x1 (Class dependant) |
|
|
|
137 |
Agility Test 2 |
|
|
The green rock has a peculiar groove in the center. |
Green Rock |
As you fit the Agility Fragment into the groove, the green rock
vanishes as if by magic. |
|
Green Cave of
Trials |
Gather/find : Agility Fragment |
0 |
1271 |
1170 |
Impassivity Blade
x1 (Class dependant) |
Netherworld Bow
x1 (Class dependant) |
|
|
|
138 |
Wisdom Test 2 |
|
|
The blue rock has a peculiar groove in the center. |
Blue Rock |
As you fit the Wisdom Fragment into the groove, the green rock
vanishes as if by magic. |
|
Blue Cave of
Trials |
Gather/find : Wisdom Fragment |
0 |
1271 |
1170 |
Celestial Branch
x1 |
|
|
|
|
139 |
Passing through
the Poison Spider Forest |
Errand for Some
Old Man 3 |
Faye |
Are you ready to pass through the Poison Spider Forest? |
|
|
Let's move to the $AEast Poison Spider Forest$B with the girl
named Faye as your escort.&NYou must keep Lucio and Ameli until you
arrive at the other side of the forest.&NTip: Quickly hunt the Poison
Spiders while Faye holds them off. |
|
|
0 |
1271 |
1170 |
Spider Ring x1 |
|
|
|
|
140 |
Regaining Trust 1 |
Twisted Destiny 4 |
Zelkin |
Chief Judeka has ordered us not to hurt you, but I must tell you
how much I hate you Humans. You're beneath us yet you have the power to expel
us to these accursed badlands. What? You want to be friends? Hah, dream on!
...But I may change my mind if you defeat those disgusting $ACorpse
Harvesters$B that roam $ALand Scar$B east from our village. |
Zelkin |
You took care of those Corpse Harvesters. For now... I thank you
for your hard work. |
Zelkin in the Dark Elf Shelter has asked you to defeat $A15
Corpse Harvesters$B at $ALand Scar$B in East Derelict Land. |
Derelict Land
(Dark Elf Shelter) |
Kill : Corpse Harvester (x15) |
0 |
1344 |
1210 |
|
|
|
|
|
141 |
Regaining Trust 2 |
Regaining Trust 1 |
Zelkin |
You're mistaken if you thought that I was impressed by work in
taking care of the Corpse Harvesters. Maybe I'll think of you differently if
you solve this little problem of ours. Huh? So you want to help? Okay then,
listen to me carefully. |
Zelkin |
You understood what I said, didn't you? |
Converse with $AZelkin$B in the Dark Elf Shelter, and then speak
to him again. |
Derelict Land
(Dark Elf Shelter) |
|
0 |
1344 |
242 |
|
|
|
|
|
142 |
Regaining Trust 3 |
Regaining Trust 2 |
Zelkin |
If you wipe out" the $AThunder Lizards$B, I might just
change the way I think about you guys. Say, are you willing to do this for us
Dark Elves? You can find the camps of the $AThunder Lizards$B everywhere
around $ALand Scar$B in East Derelict Land." |
Zelkin |
Hmm... Human, I must admit that your strength is impressive and
you stick to your word.&NYou deserve my respect. |
Zelkin in the Dark Elf Shelter has asked you to defeat $A10
Thunder Lizard Ambushers, 10 Thunder Lizard Huntsmen, 10 Thunder Lizard
Shamans$B, and $A5 Thunder Lizard Leaders$B at $ALand Scar$B in East Derelict
Land. |
Derelict Land
(Dark Elf Shelter) |
Kill : Thunder Lizard Ambusher (x10), Thunder Lizard Huntsman
(x10), Thunder Lizard Shaman (x10), Thunder Lizard Leader (x5) |
0 |
1419 |
1230 |
Nobleman's
Sophisticated Hat x1 |
|
|
|
|
143 |
Desperate
Situation |
Twisted Destiny 4 |
Seline |
*Sigh*&NAfter the fall of God of Darkness, our tribe was
expelled to these badlands. We can never have enough of anything in this
place. Sometimes, we're even forced to eat toads to keep from going hungry.
Speaking of which, would you hunt $AToad Cleaners$B and bring me their $Ahind
legs$B? They inhabit $ALand Scar$B in East Derelict Land. |
Seline |
Oh, thanks. These will be enough for a filling meal. |
Seline in the Dark Elf Shelter has asked you to collect $A10
Toad Cleaner Hind Legs$B from $AToad Cleaners$B at $ALand Scar$B in East
Derelict Land... |
Derelict Land
(Dark Elf Shelter) |
Gather/find : Toad Cleaner Hind Leg (x10) |
0 |
1271 |
1210 |
|
|
|
|
|
144 |
The Sturdy Shell |
Twisted Destiny 4 |
Vaniel |
Most trees from this land are too dry to be used as construction
material. Then, I've found a perfect replacement! We can use the shells of
$AIron Shell Armadillos$B that inhabit the East Derelict Land. If you want to
help us, would you hunt Iron Shell Armadillos and bring their shells? |
Vaniel |
Thank you for bringing enough shells to me. |
Vaniel in the Dark Elf Shelter has asked you to collect $A10
Iron Shell Armadillo Shells$B from $AIron Shell Armadillos$B at $ALand Scar$B
in East Derelict Land... |
Derelict Land
(Dark Elf Shelter) |
Gather/find : Iron Shell Armadillo Shell (x10) |
0 |
1344 |
1170 |
Iron Shell
Gauntlets x1 |
|
|
|
|
145 |
Disgusting
Maggots |
Twisted Destiny 4 |
Goblin Supervisor |
This is serious. The gate to the bottom floor of this lair
collapsed while we were repairing it. We have no problem repairing the gate,
but $AGiant Maggots$B keep sneaking into the lair through the holes, forcing
us to stop the repair work. I'm sorry, but could you exterminate the maggots
for us? |
Goblin Supervisor |
Thank you so much. The lair looks much cleaner now. |
The Goblin Supervisor in the Dragon Lair has asked you to
exterminate $A20 Giant Maggots$B that are everywhere inside the lair. |
Dragon Lair 1F |
Kill : Giant Maggot (x20) |
0 |
1419 |
1240 |
|
|
|
|
|
146 |
Perfect Blockade |
Disgusting
Maggots |
Goblin Supervisor |
I don't think cutting down the number of maggots is the best
solution for our situation. If we can block the maggot $Aholes$B, we won't
have to waste time and manpower to fight off the maggots. If you aren't busy,
would you detonate this $Abomb$B to $Ablock up the maggot holes$B? |
Goblin Supervisor |
We won't have to worry about those maggots, at least for a
while! |
The Goblin Supervisor in the Dragon Lair has asked you to find
maggot $Aholes$B everywhere in the lair and block them by $Adetonating a
bomb$B. |
Dragon Lair 1F |
Capture : Supreme Elite Dark Trooper, Elite Dark Trooper, Elite
Dark Trooper |
0 |
1419 |
1240 |
Goblin Engineer
Helmet x1 |
|
|
|
|
147 |
Dragon's Pet |
Twisted Destiny 4 |
Goblin Chef |
Argh, Chief Judeka! One of $ALord Einherjar's pets$B keeps
messing up my kitchen. We can't do anything about that ferocious pet... I beg
you, would you train the pet to behave well? |
Goblin Chef |
Chief Judeka, you're amazing! How could you train such a
ferocious creature? |
The Goblin Chef in the Dragon Lair is troubled because of
$AEinherjar's Pet$B that keeps messing up his kitchen. He has asked you to
train it to behave well. |
Dragon Lair 1F |
Capture : Follower of Darkness |
0 |
1496 |
1280 |
Goblin Kitchen
Knife x1 |
|
|
|
|
148 |
Dragon's Favorite
Food |
Twisted Destiny 4 |
Goblin
Quartermaster |
Hmm... I don't know what to do about this. I must bring this
$ABuffalo Meat$B to my $Aassistant$B to the north, but the route is blocked
by hungry $AHatchlings$B that keep jumping at me to eat the $ABuffalo Meat$B.
Hmm, but this $ABuffalo Meat$B is Lord Einherjar's most favorite meat. If the
Hatchlings take it from me, it'll be off with my head! Please help me. Will
you deliver this $ABuffalo Meat$B safely to my $Aassistant$B to the north? |
Goblin
Quartermaster Assistant |
Thank God, he's got it safely. |
The Goblin Quartermaster in Dragon Lair 2F has asked you to
deliver $ABuffalo Meat$B to the $AGoblin Quartermaster Assistant$B to the
north. |
Dragon Lair 2F |
Deliver/use : Buffalo Meat |
0 |
1419 |
1240 |
|
|
|
|
|
149 |
The Rebellious
Thunder Lizards |
Twisted Destiny 4 |
Thunder Lizard
Prisoner |
Hsss...! I'm surprised to see a Human inside this dragon
lair...&NOh, would you please do me a favor? I've figured out a great way
to defeat the Silver Lizards, and I need to report this to my $Aelder$B.
Please deliver this $Aletter$B to my elder. Hss... |
Thunder Lizard
Elder |
Oh, wow! This is... Hsss...! |
The Thunder Lizard Prisoner in Dragon Lair 1F has asked you to
deliver his $Aletter$B to the $AThunder Lizard Elder$B. |
Thunder Lizard
Tribal Shelter |
Deliver/use : Thunder Lizard Prisoner's Letter |
0 |
1419 |
1230 |
Thor's Hammer x1
(Class dependant) |
Thor's Giant
Hammer x1 (Class dependant) |
Thor's Crossbow
x1 (Class dependant) |
Thor's Battle
Staff x1 (Class dependant) |
|
150 |
The Three Runes |
The Rebellious
Thunder Lizards |
Thunder Lizard
Prisoner |
Hsss...! If you want to go to my elder, you must activate the
$Arunes$B on $ALand Scar$B: you must use the western $AGiant Rune$B, southern
$ATraitor Rune$B, and eastern $APurgee Rune$B. Once they're activated, a door
will open to lead you to the elder. The door is on the hill in the center of
Land Scar. |
|
|
To go to the Thunder Lizard Elder, you must open the $Aportal$B
to the Thunder Lizard territory. Let's use the $AGiant Rune$B, $ATraitor
Rune$B, and $APurgee Rune$B to open the $Aportal$B. The portal is on the hill
in the center of Land Scar. |
Land Scar |
Capture : Reinforced Dark Trooper, Dark Trooper, Reinforced Dark
Trooper |
0 |
0 |
0 |
|
|
|
|
|
151 |
The Giant's Plot |
The Giant's Plot
Continued |
Kenjin |
You've made a good decision in joining us! We already have an
idea to defeat the lizards. Mwa ha ha!&NIf you want to know about our
idea, bring me an $AElemental Core$B from $ALava Fairies$B in the eastern
$ALava Cave$B! |
Kenjin |
Thank you for bringing the core! |
Kenjin on the Giant Hill has asked you to bring an $AElemental
Core$B from $ALava Fairies$B in the eastern $ALava Cave$B. |
Giant Hill |
Gather/find : Elemental Core |
0 |
1496 |
1287 |
|
|
|
|
|
152 |
The Giant's Plot
Continued |
|
|
|
|
|
|
|
|
0 |
0 |
0 |
|
|
|
|
|
153 |
Fighting Juder |
|
|
|
|
|
|
|
Kill : Juder, Dark Elf Invader (x2) |
0 |
0 |
0 |
|
|
|
|
|
154 |
Conspiracy 1 |
|
|
|
Ada |
Hah, finally you're here. |
Ada has sent you a message to come to the $ALand of Twilight$B.
Let's use the $Aportal$B in the forest east from the Sage's Shelter, and move
to the $ALand of Twilight$B to meet $AAda$B. |
Land of Twilight |
Talk/go to : Ada |
0 |
1656 |
1280 |
|
|
|
|
|
155 |
Conspiracy 2 |
|
|
|
|
|
You learned about the $ADemonic Elves$B that have one of
Laciel's artifacts in the $AEerie Swamp$B in the southern part of the Land of
Twilight. Let's move to the $AEerie Swamp$B and investigate where Laciel's
artifact is kept. |
|
|
0 |
1656 |
1320 |
|
|
|
|
|
156 |
Verat's Trap 1 |
|
|
|
|
|
|
|
Kill : Demonic Elf Archer, Panther of Mana, Demonic Elf Stabber,
Demonic Elf Mage |
0 |
0 |
0 |
|
|
|
|
|
157 |
Verat's Trap 2 |
|
|
|
|
|
|
|
Kill : Demonic Elf Archer, Panther of Mana, Demonic Elf Stabber,
Demonic Elf Mage |
0 |
0 |
0 |
|
|
|
|
|
158 |
Verat's Trap 3 |
|
|
|
|
|
|
|
Kill : Demonic Elf Archer, Panther of Mana, Demonic Elf Stabber,
Demonic Elf Mage |
0 |
0 |
0 |
|
|
|
|
|
159 |
In Search of the
Selendryls 1 |
|
|
|
|
|
Judeka informed you of one of Laciel's artifacts that is
protected by an ancient Elven tribe called the $ASelendryls$B. Let's use the
$Adark portal$B at the $ASouthwest Eerie Swamp$B and move to the $AElven
Forest$B. |
Eerie Swamp |
|
0 |
0 |
0 |
|
|
|
|
|
160 |
In Search of the
Selendryls 2 |
|
|
|
|
|
Let's search the Elven Forest to find clues about the location
of the $ASelendryl$B Elven tribe. |
North Elven
Forest |
|
0 |
0 |
0 |
|
|
|
|
|
161 |
In Search of the
Selendryls 3 |
|
|
|
|
|
You met the $ALeaf-holding Frog$B in the Elven Forest that has
information about the $ASelendryls$B. Let's help the $ALeaf-holding Frog$B to
get some information about the $ASelendryls$B. |
|
|
0 |
0 |
0 |
|
|
|
|
|
162 |
In Search of the
Selendryls 4 |
|
|
|
Forest Nymph |
Ah adventurers, I'm so glad to see you. |
The Leaf-holding Frog said that the $AForest Nymph$B knows where
to find the Selendryls. Let's find the Forest Nymph in the North Elven
Forest. |
North Elven
Forest |
Talk/go to : Forest Nymph |
0 |
1656 |
1365 |
|
|
|
|
|
163 |
In Search of the
Selendryls 5 |
|
|
|
|
|
The $AForest Nymph$B in the Elven Forest promised that she would
tell you the location of the $ASelendryls$B if you help her. Let's help the
$AForest Nymph$B and find out where the $ASelendryls$B live. |
|
|
0 |
0 |
273 |
|
|
|
|
|
164 |
In Search of the
Selendryls 6 |
|
|
|
Carp Hermit |
*Pant Pant* What brings you to me? *Pant Pant* |
The Forest Nymph said that the Selendryls live in $ASelendrya$B,
which is south from the South Elven Forest. To travel south from the North
Elven Forest, you need a $ALamp of Eternity$B to illuminate the secret path
in the darkness. The $ACarp Hermit$B has the Lamp of Eternity that you need.
Let's go find him in the $AHermit's Shelter$B east from the North Elven
Forest. |
Hermit's Shelter |
Talk/go to : Carp Hermit |
0 |
0 |
273 |
|
|
|
|
|
165 |
In Search of the
Selendryls 7 |
|
|
|
|
|
In exchange for the $ALamp of Eternity$B, Carp Hermit asked you
to run an errand for him. Let's help the Carp Hermit and borrow the $ALamp of
Eternity$B. |
|
|
0 |
100 |
0 |
|
|
|
|
|
166 |
In Search of the
Selendryls 8 |
|
|
|
Ancient Elf
Statue |
As you place the lamp in the statue's hand, a path slowly
reveals itself from behind thick trees. |
Use the Carp Hermit's $ALamp of Eternity$B on the $AAncient Elf
Statue$B south from the North Elven Forest, and then illuminate the path to
the South Elven Forest. |
North Elven
Forest |
Deliver/use : Lamp of Eternity |
0 |
1739 |
281 |
Guide's Ring x1 |
|
|
|
|
167 |
In Search of the
Selendryls 9 |
|
|
|
|
|
Let's travel through the South Elven Forest to $ASelendrya$B. |
South Elven
Forest |
|
0 |
1824 |
1442 |
|
|
|
|
|
168 |
Spice for
Leaf-holding Frog 1 |
In Search of the
Selendryls 3 |
Leaf-holding Frog |
I'm developing a new spice. Did you know this Elven Forest is
full of all sorts of things that you can use to make spices? One of them is
the $AGolden Thorn Flower$B that blooms on $AGolden Thorn Monsters$B. How'd
you like to bring me $A5$B $AGolden Thorn Flowers$B from $AGolden Thorn
Monsters$B? |
Leaf-holding Frog |
*Croak* Thank you for bringing Golden Thorn Flowers! |
The Leaf-holding Frog in the North Elven Forest has asked you to
bring $A5 Golden Thorn Flowers$B from $AGolden Thorn Monsters$B in the North
Elven Forest. |
North Elven
Forest |
Gather/find : Golden Thorn Flower (x5) |
0 |
1656 |
1365 |
|
|
|
|
|
169 |
Spice for
Leaf-holding Frog 2 |
Spice for
Leaf-holding Frog 1 |
Leaf-holding Frog |
*Croak* The Golden Thorn Flower's is beautiful, but ?it tastes
awful! This is a perfect example of how you can't judge a spice by its
appearance. God, the world of spices is so mysterious! This time, bring me
$A10 Muddy Vines$B from $AMuddy Vine Monsters$B, will you? |
Leaf-holding Frog |
*Croak* Thank you for bringing those Muddy Vines! |
The Leaf-holding Frog in the North Elven Forest has asked you to
bring $A10 Muddy Vines$B from $AMuddy Vine Monsters$B in the North Elven
Forest. |
North Elven
Forest |
Gather/find : Muddy Vine (x10) |
0 |
1656 |
1365 |
Viny Mane Boots
x1 |
|
|
|
|
170 |
Spice for
Leaf-holding Frog 3 |
Spice for
Leaf-holding Frog 2 |
Leaf-holding Frog |
*Croak* I think I really need to pick ingredients that are more
than just ordinary to make the best spices. When you head northwest from
here, you'll find a small $Aden$B inhabited by $ABlue Whisker Basilisks$B.
Please bring me $A3 Blue Whiskers$B from $ABlue Whisker Basilisks$B. |
Leaf-holding Frog |
*Croak* Good job bringing those Blue Whiskers! |
The Leaf-holding Frog in the North Elven Forest has asked you to
bring $A3 Blue Whiskers$B from $ABlue Whisker Basilisks$B in the $ABasilisk
Den$B northwest from the North Elven Forest. |
North Elven
Forest |
Gather/find : Blue Whisker (x3) |
0 |
1656 |
1365 |
Basilisk Leather
Armor x1 |
|
|
|
|
171 |
Forest Nymph's
Wings |
|
|
Did you find $AFairy Flowers$B? |
Forest Nymph |
Oh, thank you, kind adventurers. |
The Forest Nymph in the North Elven Forest has asked you to
bring $A10 Fairy Flowers$B that can be found everywhere in the North Elven
Forest. |
North Elven
Forest |
Gather/find : Fairy Flower (x10) |
0 |
1656 |
1365 |
Fairy Earrings x1 |
|
|
|
|
172 |
Errand for Carp
Hermit 1 |
In Search of the
Selendryls 7 |
Carp Hermit |
*Pant Pant* I'm so short of breath that I can't do anything.
*Pant Pant* Go to the $ASwamp$B east from here... *Pant Pant* Bring me
$AWater Bags$B from $ASeaweed Toads$B! *Pant Pant* |
Carp Hermit |
Hah~ That hit the spot! |
The Carp Hermit in the Hermit's Shelter has asked you to bring
$A8 Water bags$B from $ASeaweed Toads$B in the $ASwamp$B east from his
shelter. |
Hermit's Shelter |
Gather/find : Canteen (x8) |
0 |
1739 |
1403 |
|
|
|
|
|
173 |
Errand for Carp
Hermit 2 |
|
|
Did you bring the Sweet Beans and Flours? |
Carp Hermit |
Oh, thank you for bringing me the ingredients! |
The Carp Hermit in the Hermit's Shelter has asked you to bring 5
$ASweet Beans$B and 5 $AFlours$B from $ASweet Bean Monsters$B and $AFlour
Monsters$B in the $AFood Ingredient Cave$B north from his shelter. |
Hermit's Shelter |
Gather/find : Sweet Beans (x5), Flour (x5) |
0 |
1739 |
1403 |
|
|
|
|
|
174 |
Errand for Carp
Hermit 3 |
|
|
Did you bring the Vine Monster Livers? |
Carp Hermit |
Oh, thank you for bringing Vine Monster Livers! |
The Carp Hermit in the Hermit's Shelter has asked you to bring
$A10 Vine Monster Livers$B from $AVine Monsters$B in the $ADamp Cave$B south
from his shelter. |
Hermit's Shelter |
Gather/find : Vine Monster Liver (x10) |
0 |
1739 |
1403 |
|
|
|
|
|
175 |
Errand for Carp
Hermit 4 |
Carp Hermit
Continued |
Carp Hermit |
Would you like to help me bake some Carp Bread? |
|
Fantastic! I've baked a completely new kind of Carp Bread! |
Let's $Adefeat$B the $Amonsters$B that are attracted to the
smell of the Carp Bread being baked by the Carp Hermit! |
Hermit's Shelter |
|
0 |
1824 |
1442 |
Carp Bread Skewer
x1 |
|
|
|
|
176 |
Key of Crescent |
|
|
The rune has a crescent-shaped keyhole on its side. |
Selendrya Rune |
As you fit the Key of Crescent into the hole, the rune vanishes
almost instantly. |
|
South Elven
Forest |
Gather/find : Key of Crescent |
0 |
1824 |
288 |
|
|
|
|
|
177 |
Key of Full Moon |
|
|
The rune has a circular keyhole on its side. |
Selendrya Rune |
As you fit the Key of Full Moon into the hole, the rune vanishes
almost instantly. |
|
South Elven
Forest |
Gather/find : Key of Full Moon |
0 |
1824 |
288 |
|
|
|
|
|
178 |
Water Spirit King |
|
|
|
Water Spirit King |
Welcome, Successor of Light. |
Let's speak to the $AWater Spirit King$B at the $AWater
Sanctum$B in the North Selendrya Shrine. |
Water Sanctum |
Talk/go to : Water Spirit King |
0 |
100 |
288 |
|
|
|
|
|
179 |
Returning |
|
|
|
|
|
Let's use the Selendrya Elder's $Aportal$B to return to $AJuan's
Hideout$B. |
Juan's Hideout |
|
0 |
100 |
288 |
|
|
|
|
|
180 |
Missing Lydia 1 |
|
|
|
Juan's Soldier |
Ah, are you looking for Lydia? |
You must find Lydia, who has run away from Juan's Hideout. Let's
ask $AJuan's Soldiers$B about Lydia's whereabouts. |
Land of Twilight |
Talk/go to : Juan's Soldier |
0 |
1824 |
288 |
|
|
|
|
|
181 |
Missing Lydia 2 |
Missing Lydia 1 |
Juan's Soldier |
Lydia ran by me just a while ago. Judging by the direction she
was headed, she must have gone to the $ADe Lauren Plains$B. If you hurry, you
might be able to catch up with her there. |
|
|
Let's move to the $ADe Lauren Plains$B at the western part of
the Land of Twilight and find Lydia. |
De Lauren Plains |
|
0 |
0 |
0 |
|
|
|
|
|
182 |
Missing Lydia 3 |
|
|
|
|
|
Help the Shepherd to get information about Lydia's whereabouts. |
De Lauren Plains |
|
0 |
0 |
0 |
|
|
|
|
|
183 |
Missing Lydia 4 |
|
|
|
|
|
The Shepherd has told you that Lydia went to the $AFarmer's
Hut$B on the South De Lauren Plain. Let's move to the $AFarmer's Hut$B and
find Lydia. |
De Lauren Plains |
|
0 |
0 |
0 |
|
|
|
|
|
184 |
Missing Lydia 5 |
|
|
|
|
|
Help the Farmer to gain information about Lydia's whereabouts. |
De Lauren Plains |
|
0 |
0 |
0 |
|
|
|
|
|
185 |
Missing Lydia 6 |
|
|
|
|
|
The Farmer has told you that Lydia has gone to the Southwest De
Lauren Plains. Let's go ask the $APeddler$B about Lydia's whereabouts. |
De Lauren Plains |
|
0 |
0 |
0 |
|
|
|
|
|
186 |
Missing Lydia 7 |
|
|
|
|
|
Help the Peddler to gain information about Lydia's whereabouts. |
De Lauren Plains |
|
0 |
0 |
0 |
|
|
|
|
|
187 |
Missing Lydia 8 |
|
|
|
Elinia |
I've been expecting you, Lucio. |
The Peddler has told you that Lydia headed $Awest$B from the
$ACrossroad$B on the West De Lauren Plains. Let's follow the Crossroad and go
west to find Lydia. |
De Lauren Plains |
Talk/go to : |
0 |
1911 |
296 |
|
|
|
|
|
188 |
Missing Lydia 9 |
|
|
|
|
|
The mysterious woman has told you that Lydia went to the $ADe
Lauren Sanctuary$B south from East De Lauren. Let's go to the De Lauren
Sanctuary and find Lydia. |
Shabby Hut |
|
0 |
0 |
296 |
|
|
|
|
|
189 |
Hungry Shepherd |
Missing Lydia 3 |
Shepherd |
I'm way too hungry to remember anything clearly, heh heh. Could
you bring me $A10 Soft Meats$B from $AWild Buffalos$B and $APlain Wolves$B
around here? I might remember seeing her if I could just eat a fresh, tender
steak. |
Shepherd |
Wow, this meat looks really appetizing! |
The Shepherd on the De Lauren Plains has asked you to bring $A10
Soft Meats$B from $AWild Buffalos$B and $APlain Wolves$B on the De Lauren
Plains. |
De Lauren Plains |
Gather/find : Tender Meat (x10) |
0 |
1911 |
1481 |
|
|
|
|
|
190 |
Farmer's Request |
Missing Lydia 4 |
|
Did you find the Spring Water of Eternity(Fountain of Youth)? |
Farmer |
Thank you so much. This water will save my child! |
The Farmer on the De Lauren Plains is in dire need of help since
his daughter fell in to a coma after eating some strange corn. He has asked
you to bring $ASpring Water of Eternity$B from the $ASpring of Eternity$B at
the far Southeast De Lauren Plains. |
De Lauren Plains |
Gather/find : Fountain of Youth |
0 |
1911 |
1481 |
|
|
|
|
|
191 |
Troubled Peddler
1 |
Missing Lydia 6 |
|
|
|
|
Let's chase the bullies that have run $Anorth$B with the
Peddler's Bag. |
De Lauren Plains |
|
0 |
0 |
0 |
|
|
|
|
|
192 |
Troubled Peddler
2 |
|
|
|
|
|
You located the bullies, but a group of mysterious Knolls has
dragged the peddler's goods to the northwest $AKnoll Hideout$B. Let's go to
the $AKnoll Hideout$B and reclaim those goods. |
De Lauren Plains |
|
0 |
0 |
0 |
|
|
|
|
|
193 |
Troubled Peddler
3 |
|
|
Did you find my bag? |
Peddler |
I was about to give up on it... Thank you so much! |
According to the bullies, the Peddler's Bag is in the possession
of the $AKnoll Captain$B. Let's retrieve the Peddler's Bag from the Knoll
Captain, and then bring it to the Peddler. |
De Lauren Plains |
Gather/find : Peddler's Bag |
0 |
2000 |
1520 |
Oriental Rune
Sword x1 (Class dependant) |
Arctic Bow x1
(Class dependant) |
Blazing Crusher
Axe x1 (Class dependant) |
Fairy Staff x1
(Class dependant) |
|
194 |
Reclaiming the
Kingdom 1 |
|
|
|
|
|
You must reclaim rule of the De Lauren Kingdom back from High
Priest Verat. Let's go to the De Lauren Castle, and then find a $Asecret
passage$B to the $ADe Lauren Underground Prison$B. |
De Lauren Secret
Passage |
|
0 |
100 |
0 |
|
|
|
|
|
195 |
Reclaiming the
Kingdom 2 |
|
|
|
Haldeit |
Ugh... Your Highness! |
Let's move to the De Lauren Underground Prison through the
secret passage, and then find the imprisoned $AHaldeit$B. |
De Lauren
Underground Prison 1B |
Talk/go to : Haldeit |
0 |
1911 |
1481 |
|
|
|
|
|
196 |
Reclaiming the
Kingdom 3 |
|
|
We need at least 5 De Lauren Officers and 10 Soldiers in order
to reclaim the palace! |
Juan |
Great job, Your Highness! |
Let's rescue $A5 De Lauren Officers$B and $A10 De Lauren
Soldiers$B from the De Lauren Underground Prison, and then speak to $AJuan$B
in the $Palace Backyard$B. |
De Lauren Palace
Backyard |
Capture : Insane Fire Spirit King (x5), Insane Superior Wind
Fairy (x10) |
0 |
1911 |
1481 |
|
|
|
|
|
197 |
Reclaiming the
Kingdom 4 |
|
|
|
|
|
Attack and conquer De Lauren Castle! |
Main Castle |
|
0 |
2000 |
1520 |
Royal Army Tunic
x1 (Class dependant) |
Royal Army Light
Armor x1 (Class dependant) |
Royal Army Chain
Breastplate x1 (Class dependant) |
Royal Army
Breastplate x1 (Class dependant) |
|
198 |
Knoll Prison |
|
|
A lock is hanging in the middle of the Knoll iron cage. There
must be a Knoll around here that carries the lock's key. |
Knoll's Lock |
The Knoll Supervisor's key fits perfectly into the lock. |
|
De Lauren Plains |
Gather/find : Knoll's Key |
0 |
100 |
304 |
|
|
|
|
|
199 |
Crazy Heig |
Accursed Armor 1 |
Crazy Heig |
You... You! Bring me $Asamples$B from $AForest Spiders$B and
$ARed Vine Hand Monsters$B!&N...I Heig... I... I... I need them for my
research! |
Crazy Heig |
O-okay! Now I can get back to my research! |
Crazy Heig in the Forest of Whisper has asked you to collect
$A8$B samples from $AForest Spiders$B and $ARed Vine Hand Monsters$B. |
Forest of Whisper |
Gather/find : Forest Spider Research Sample (x8), Red Vine Hand
Monster Tissue Sample (x8) |
0 |
1064 |
1050 |
|
|
|
|
|
200 |
Scout's Duty |
Twisted Destiny 2 |
Juan's Scout |
Ah, Lucio. I'm here because Sir Juan decided to move our hideout
here to the Land of Twilight. As far as I know, this land is barren and
infested by ferocious beasts.&N*Sigh* If we're going to settle down here,
we should cut down the number of dangerous beasts first. Would you defeat
$A10 Wilderness Wolves$B and $A10 Black Bald Eagles$B? |
Juan's Scout |
Excellent! |
Juan's Scout at the Land of Twilight has asked you to defeat
$A10 Wilderness Wolves$B and $A10 Black Bald Eagles$B. |
Land of Twilight |
Kill : Wilderness Wolf (x10), Black Bald Eagle (x10) |
0 |
1131 |
1090 |
|
|
|
|
|
201 |
Drained Rune |
|
|
|
|
|
|
|
Gather/find : Drained Rune |
0 |
0 |
0 |
|
|
|
|
|
202 |
Carp Hermit
Continued |
|
|
|
|
|
|
|
|
0 |
0 |
0 |
|
|
|
|
|
203 |
Baking Carp Bread
1 |
|
|
|
|
|
|
|
Kill : Seaweed Toad (x4) |
0 |
0 |
0 |
|
|
|
|
|
204 |
Baking Carp Bread
2 |
|
|
|
|
|
|
|
Kill : Sweet Bean Monster (x4) |
0 |
0 |
0 |
|
|
|
|
|
205 |
Baking Carp Bread
3 |
|
|
|
|
|
|
|
Kill : Flour Monster (x4) |
0 |
0 |
0 |
|
|
|
|
|
206 |
Baking Carp Bread
4 |
|
|
|
|
|
|
|
Kill : Thorny Vine Hand Monster (x4) |
0 |
0 |
0 |
|
|
|
|
|
207 |
Baking Carp Bread
5 |
|
|
|
|
|
|
|
Kill : Blade Thorny Vine Hand Monster, Thorny Vine Hand Monster
(x2) |
0 |
0 |
0 |
|
|
|
|
|
208 |
Weakening Main De
Lauren Castle 2 |
|
|
|
|
|
|
|
Kill : De Lauren Barracks, De Lauren Medical Facility |
0 |
0 |
0 |
|
|
|
|
|
209 |
Weakening Main De
Lauren Castle 2_1 |
|
|
|
|
|
|
|
Kill : De Lauren Barracks, De Lauren Provision Depot |
0 |
0 |
0 |
|
|
|
|
|
210 |
Weakening Main De
Lauren Castle 2_2 |
|
|
|
|
|
|
|
Kill : De Lauren Medical Facility, De Lauren Provision Depot |
0 |
0 |
0 |
|
|
|
|
|
211 |
Weakening Main De
Lauren Castle 3 |
|
|
|
|
|
|
|
Kill : De Lauren Barracks, De Lauren Medical Facility, De Lauren
Provision Depot |
0 |
0 |
0 |
|
|
|
|
|
212 |
The Showdown 1 |
|
|
|
|
|
Let's go to the $ADe Lauren Sanctuary$B and defeat $AHigh Priest
Verat$B, the leader of the Darkness Order. |
Sanctuary Bottom
Floor |
|
0 |
0 |
0 |
|
|
|
|
|
213 |
The Pair of
Pendants |
|
|
There is a groove whose shape resembles a pair of pendants. |
Effigy of
Darkness |
As you insert both pendants into the groove, the gate slowly
opens. |
|
Sanctuary Center
Passage |
Gather/find : Rainbow Rune Pendant, Blood Stone Pendant |
0 |
0 |
1520 |
|
|
|
|
|
214 |
West Gatekeeper |
|
|
|
|
|
|
|
Kill : Watchman of Darkness (x3), Watchman of Darkness |
0 |
0 |
0 |
|
|
|
|
|
215 |
The Owner of
Destiny |
|
|
|
|
|
Let's follow Lydia to the basement of the Shabby Hut! |
Sanctuary Center
Passage |
|
0 |
0 |
0 |
|
|
|
|
|
216 |
Blind Gale's
Supply |
|
Blind Gale |
*Sniff Sniff* Hmm... Don't know your smell. Hey, you're a new
rookie, aren't you? Good, there's something I need you to do. Our
$AFollowers$B, $AGuards$B, $ATorturers$B, and $ALibrarians$B are using really
old and worn out equipment. It's about time to replace them, so will you
bring their old stuff to me? Get $ARusty Broadsword$B from the $AGuards$B,
$ARusty Graver$B from the $ALibrarians$B, and $ARusty Impaler$B from the
$ATorturers$B. Our Follower's Candlestick also looks pretty old. While you're
at it, bring me $A4$B $AOld Candlesticks$B from the $AFollower's Room$B. |
Blind Gale |
Thank you for bringing these old supplies. |
Blind Gale in Sanctuary Underground Area 1 has asked you to
bring the following: $ARusty Broadsword$B from $AGuards of Darkness$B,
$ARusty Graver$B from $ALibrarians of Darkness$B, $ARusty Impaler$B from
$ATorturers of Darkness$B, and $A4$B $AOld Candlesticks$B from the
$AFollower's Room$B. |
Sanctuary
Underground Area 1 |
Gather/find : Guard's Rusty Broadsword, Librarian's Rusty
Graver, Torturer's Rusty Skewer, Follower's Old Candlestick (x4) |
0 |
0 |
1520 |
|
|
|
|
|
217 |
Named
Subjugation: Beginner |
Named
Subjugation: Introduction |
Named Hunter
Guildsman |
It looks like you're qualified to join our Named Hunter Guild.
Let's take the Beginner Named Hunter training course, shall we? Go hunt
$ABersaluses$B in the forest at North Dione, $ASilver Vine Hand Monsters$B in
Silver Lake, $AJacquard$B of the Red Blade Bandits, and $ARed Shell
Armadillos$B in the Urgan Mountains. &NAh, you remember this, don't you?
Our guildsmen are in every town on the Inotia Continent, so you can claim
your reward almost anywhere. |
Named Hunter
Guildsman |
Congratulations, you're now a Beginner Named Hunter! |
The Named Hunter Guildsman has given you a mission to become a
Beginner Named Hunter: hunt $ABersaluses$B in the forest at North Dione,
$ASilver Vine Hand Monsters$B in the Silver Lake, $AJacquard$B of the Red
Blade Bandits, and $ARed Shell Armadillos$B in the Urgan Mountains. The
mission reward is available from Named Hunter Guildsmen in every town on the
Inotia Continent. |
|
Kill : Bersalus, Silver Vine Hand Monster, Red Shell Armadillo,
Jacquard |
0 |
1200 |
1135 |
Beginner Hunter
Hand Protector x1 |
|
|
|
|
218 |
Named
Subjugation: Intermediate |
Named
Subjugation: Beginner |
Named Hunter
Guildsman |
Now, let's move on to the Intermediate Named Hunter course. Go
hunt $AIron Comb Roosters$B on the Land of Twilight, $AMutant Shaman Vine
Hand Monsters$B in the Suspicious Cave, $ASlaughterer Xerial$B on Land Scar,
and $ALava Giant Unit Commander Kazur$B on the Giant Hill. &NAh, you
remember this, don't you? Our guildsmen are in every town on the Inotia
Continent, so you can claim your reward almost anywhere. |
Named Hunter
Guildsman |
Congratulations, you're now an Intermediate Named Hunter! |
The Named Hunter Guildsman has given you a mission to become an
Intermediate Named Hunter: hunt $AIron Comb Roosters$B on the Land of
Twilight, $AMutant Shaman Vine Hand Monsters$B in the Suspicious Cave,
$ASlaughterer Xerial$B on Land Scar, and $ALava Giant Unit Commander Kazur$B
on the Giant Hill. The mission reward is available from Named Hunter
Guildsmen in every town on the Inotia Continent. |
|
Kill : Iron Comb Rooster, Mutant Shaman Vine Hand Monster,
Slaughterer Xerial, Lava Giant Unit Commander Kazul |
0 |
1739 |
1403 |
Intermediate
Hunter Hat x1 |
|
|
|
|
219 |
Named
Subjugation: Advanced |
Named
Subjugation: Intermediate |
Named Hunter
Guildsman |
Now, it's time to take the Advanced Named Hunter course. This
course is so difficult that only a few of you will succeed to become Advanced
Named Hunters. Go hunt $ADragon Whisker Basilisks$B in the Basilisk Den at
the North Elven Forest, $ABitter Bean Monsters$B and $ABean Powder Monsters$B
in the Food Ingredient Cave at the Hermit's Shelter, and $AKing Seaweed
Toads$B in the Swamp east from the Hermit's Shelter. &NAh, you remember
this, don't you? Our guildsmen are in every town on the Inotia Continent, so
you can claim your reward almost anywhere. |
Named Hunter
Guildsman |
You're amazing! Congratulations, you're now an Advanced Named
Hunter! |
The Named Hunter Guildsman has given you a mission to become an
Advanced Named Hunter: hunt $ADragon Whisker Basilisks$B in the Basilisk Den
at the North Elven Forest, $ABitter Bean Monsters$B and $ABean Powder
Monsters$B in the Food Ingredient Cave at the Hermit's Shelter, and $AKing
Seaweed Toads$B in the Swamp east from the Hermit's Shelter. The mission
reward is available from Named Hunter Guildsmen in every town on the Inotia
Continent. |
|
Kill : Dragon Whisker Basilisk, Bitter Bean Monster, Bean Powder
Monster, King Seaweed Toad |
0 |
2000 |
1520 |
Advanced Hunter
Tunic x1 (Class dependant) |
Advanced Hunter
Leather Armor x1 (Class dependant) |
Advanced Hunter
Chain Mail x1 (Class dependant) |
Advanced Hunter
Plate Armor x1 (Class dependant) |
|
220 |
Named
Subjugation: Expert |
Named
Subjugation: Advanced |
Named Hunter
Guildsman |
Let's move on to the training course for Expert Named Hunters,
the epitome of hunters. Go hunt $APlague Buffalos$B and $AKnoll Hero
Gerinlock$B on the De Lauren Plains, $AWarden of Darkness Bitukheim$B in the
De Lauren Underground Prison, and $AImmortal Verial$B in the De Lauren
Barracks or the secret passage at the Shabby Hut. &NAh, you remember
this, don't you? Our guildsmen are in every town on the Inotia Continent, so
you can claim your reward almost anywhere. |
Named Hunter
Guildsman |
You're now an eligible Named Hunt specialist! Congratulations! |
The Named Hunter Guildsman has given you a mission to become an
Expert Named Hunter: hunt $APlague Buffalos$B and $AKnoll Hero Gerinlock$B on
the De Lauren Plains, $AWarden of Darkness Bitukheim$B in the De Lauren
Underground Prison, and $AImmortal Verial$B in the De Lauren Barracks or the
secret passage at the Shabby Hut. The mission reward is available from Named
Hunter Guildsmen in every town on the Inotia Continent. |
|
Kill : Plague Buffalo, Knoll Hero Gerinlock, Warden of Darkness
Bitukheim, Immortal Verial |
0 |
2279 |
1637 |
Expert Hunter
Sword x1 (Class dependant) |
Expert Hunter
Two-Handed Bludgeon x1 (Class dependant) |
Expert Hunter
Crossbow x1 (Class dependant) |
Expert Hunter Rod
x1 (Class dependant) |
|
221 |
Reindeer Leather
Delivery |
|
|
Did you bring all the Reindeer Leather? |
Tanner Chess |
Argh, what took you so long? |
Let's collect $A8$B $AReindeer Leathers$B from the forest at the
South Carnian Village, and then bring them to Tanner Chess. |
Carnia |
Gather/find : Reindeer Leather (x8) |
0 |
11 |
75 |
|
|
|
|
|
222 |
Adult Ceremony
Dress |
Reindeer Leather
Delivery |
Tanner Chess |
I've finished tanning the leather for the Adulthood Ceremony
Dresses, and now it's time to imprint them with our traditional emblems,
which symbolize peace. When you go to the Islet at West Carnia, you'll find
Chief Charmer $AShuiga$B. Please bring this $ADress Fabric$B to her, and then
$ACharmer Shuiga$B will make the Adulthood Ceremony Dresses. |
Elinia |
I've been expecting you, Lucio. |
Tanner Chess asked you to deliver the completed $ADress Fabric$B
to $ACharmer Shuiga$B on the Islet at West Carnia. |
Islet |
Deliver/use : Dress Fabric |
0 |
11 |
15 |
|
|
|
|
|
223 |
Distorted World |
|
|
|
Elinia |
Welcome back, Lucio. |
You met a mysterious woman on the Islet, and she has asked you
to meet her again on Carnian Slope. |
Carnia |
Talk/go to : Elinia |
0 |
100 |
15 |
|
|
|
|
|
224 |
Another Beginning |
|
|
|
Elinia |
Thank you for coming, Lucio. |
$AElinia$B has asked you to meet again at $Athe Cave, south of
Carnia$B to solve the problem behind the world's imbalance. |
Carnia |
Talk/go to : Elinia |
0 |
100 |
15 |
|
|
|
|
|
225 |
The Rat Kingdom |
Another Beginning |
Elinia |
Before the destruction of the God of Darkness, this place used
to be a den of common rats, but now the rats have become intelligent and even
built their own city. They didn't seem so threatening in the beginning, but
they started expanding their territory and enslaving other races. They must
be exterminated before they can disrupt the world's balance even more. At the
very least, we need to cut down their numbers and control their population.
Let's start with the most inferior rats in Den of Rats 1F. Please
$Aexterminate 20$B $AMutant Rat Beggars, 20 Mutant Rat Drunkards, and 20
Mutant Maggots$B. |
Elinia |
Thank you for your hard work. |
Elinia has asked you to go to the Den of Rats 1F and
$Aexterminate 20$B $AMutant Rat Beggars, 20 Mutant Rat Drunkards, and 20
Mutant Maggots$B. |
Carnia |
Kill : Mutant Rat Beggar (x20), Mutant Rat Drunkard (x20),
Mutant Maggot (x20) |
0 |
2279 |
1637 |
|
|
|
|
|
226 |
The Rat Agents
(R) |
Another Beginning |
Elinia |
In the $ADen of Rats 2F and 3F$B, Mutant Rats are exploiting
$AMind-Controlled Knolls$ to perform hard labor for them. We must know how
they're controlling the Knolls. Please hunt any kind of $AMind-Controlled
Knolls$B and bring me a $ATelepathy Crystal$B. |
Elinia |
Thank you for your hard work. |
Elinia has asked you to confiscate a $ATelepathy Crystal$B from
$AMind-Controlled Knolls$B in the Den of Rats. |
Carnia |
Gather/find : Telepathy Crystal (x20) |
1 |
1237 |
343 |
|
|
|
|
|
227 |
Breaking the Core |
Another Beginning |
Elinia |
$ADen of Rats 4F$B is where the $Anoblemen$B class of Mutant
Rats resides. No organization can survive when their leaders are eliminated.
Please $Aeliminate$B $A20 Mutant Rat Noblemen$B and $A20 Mind-Controlled
Knoll Champions$B. |
Elinia |
Thank you for your hard work. |
Elinia has asked you to $Aexterminate$B $A20 Mutant Rat
Noblemen$B and $A20 Mind-Controlled Knoll Champions$B in $ADen of Rats 4F$B. |
Carnia |
Kill : Mutant Rat Nobleman (x20), Hypnotized Knoll Champion
(x20) |
0 |
2891 |
1875 |
|
|
|
|
|
228 |
Condensed Chaos
Core (R) |
Another Beginning |
Elinia |
The Mutant Rats have created $ASteel Golems$B to protect
themselves. Unfortunately, the golems are using $AChaos Energy$B which
shouldn't be on the Inotia Continent. Please bring me $ACondensed Chaos
Cores$B, the engines of $ASteel Stone Golems$B and $AReinforced Steel Stone
Golems$B, from the Den of Rats. |
Elinia |
Thank you for your hard work. |
Elinia has asked you to bring $ACondensed Chaos Cores$B, the
engines of $ASteel Stone Golems$B and $AReinforced Steel Stone Golems$B, from
the Den of Rats. |
Carnia |
Gather/find : Core of Condensed Chaos (x20) |
1 |
1139 |
327 |
|
|
|
|
|
229 |
Hero in the Den
of Rats |
Another Beginning |
Elinia |
After a long period of observation, I've discovered that these
rats have their own $Ahero$B that they are following. Please defeat $ARat
Hero Vic Stewart$B from $ADen of Rats 5F$B and bring me his leather. |
Elinia |
Good job, Lucio. |
Elinia has asked you to defeat $ARat Hero Vic Stewart$B from the
$ADen of Rats 5F$B and bring his $Aleather$B. |
Carnia |
Gather/find : Stewart's Leather |
0 |
3111 |
1955 |
|
|
|
|
|
230 |
To the Highlands
of Spirit |
Hero in the Den
of Rats |
Elinia |
I'm glad to say that we've taken care of most of the problems
with the Den of Rats, but there's another crisis that's going on in the
$AHighlands of Spirit$B east from $AFrost Wind Hill$B. Would you go to
$AFrost Wind Hill$B and speak to the $AFrost Wind Tribe Elder$B? The $AFrost
Wind Tribe Elder$B will tell you more of the details. |
Frost Wind Tribe
Elder Yshirluk |
You've come! Thank you! |
Elinia has asked you to go to $AFrost Wind Tribe Elder
Yshirluk$B, who is waiting on the $AFrost Wind Hill$B. |
Frost Wind Hill |
Talk/go to : Frost Wind Tribe Elder Yshirluk |
0 |
3111 |
1955 |
|
|
|
|
|
231 |
Insane Fairies |
To the Highlands
of Spirit |
Frost Wind Tribe
Elder Yshirluk |
Thanks to you, the God of Darkness is gone. The four spirit
kings, however, have gone insane and have abandoned their duty to maintain
the balance of the elements on the Inotia Continent. Instead, they're
plotting to build a new kingdom on the East Highlands of Spirit and expand
their territory to the rest of the world. I once worshipped the spirit kings,
but I can no longer respect them. No living creature will survive if they
keep going down the path of madness. Please go to the Highlands of Spirit and
defeat their $Ainferior fairies$B first. |
Frost Wind Tribe
Elder Yshirluk |
Good job. |
Frost Wind Tribe Elder Yshirluk has asked you to subjugate
$A20$B of each type of $AInsane Inferior Fairies$B on the $AHighlands of
Spirit$B. |
Frost Wind Hill |
Kill : Insane Inferior Wind Fairy (x20), Insane Inferior Fire
Fairy (x20), Insane Inferior Water Fairy (x20), Insane Inferior Earth Fairy
(x20) |
0 |
3111 |
1955 |
|
|
|
|
|
232 |
Fairy Gatekeeper |
Insane Fairies |
Frost Wind Tribe
Elder Yshirluk |
We're able to stop the inferior fairies from running rampant,
but the rest of the Insane Fairies are going to be a tough obstacle to
overcome. The best solution is to find the cause of their insanity and put an
end to all of this. Please go to the $APeak of Spirit$B through the
$AHighlands of Spirit Portal$B in the middle of the heights. That place has
$Afour portals$B at the $Afar east, west, south, and north$B ends that are
connected to the $AWind, Fire, Water, and Earth Shrines$B. You first need to
defeat their guards, the $AFairy Watchmen$B, to use these portals. Please
subjugate the $AEast, West, South, and North Fairy Watchmen$B, and then
$Aactivate$B the $Aportals$B to the $Afairy shrines$B. |
Frost Wind Tribe
Elder Yshirluk |
Incredible! |
Frost Wind Tribe Elder Yshirluk has asked you to $Asubjugate$B
the $AEast, West, South, and North Fairy Watchmen$B on the $AEnergy
Heights$B, and activate the portals to the fairy shrines. |
Frost Wind Hill |
Kill : East Fairy Watchman, North Fairy Watchman, West Fairy
Watchman, South Fairy Watchman |
0 |
3339 |
2035 |
|
|
|
|
|
233 |
Energy Fragment
(R) |
Insane Fairies |
Frost Wind Tribe
Elder Yshirluk |
The energy of the fairies comes from Mother Nature: no matter
how many fairies you subjugate, they'll never be truly defeated as long as
they can replenish their energy. Please go defeat the $AInsane Fairies$B at
the $AHighlands of Spirit$B and in the $Afairy shrines$B, and then bring me
their $AEnergy Fragments$B. They'll weaken if they don't have those $AEnergy
Fragments$B. |
Frost Wind Tribe
Elder Yshirluk |
Thank you for your hard work! |
Frost Wind Tribe Elder Yshirluk has asked you to subjugate
fairies of any type and bring $AEnergy Fragments$B from them. |
Frost Wind Hill |
Gather/find : Energy Fragment (x20) |
1 |
0 |
391 |
|
|
|
|
|
234 |
Defeating the
Water Spirit King |
Fairy Gatekeeper |
Frost Wind Tribe
Elder Yshirluk |
The $AWater Shrine$B is governed by the $AWater Spirit King$B.
Please go defeat the $AWater Spirit King$B in the $AWater Shrine$B and bring
me the $AAbyss Water$B as proof. |
Frost Wind Tribe
Elder Yshirluk |
Thank you for your hard work! |
Frost Wind Tribe Elder Yshirluk has asked you to defeat the
$AWater Spirit King$B in the $AWater Shrine$B and bring him the $AAbyss
Water$B as proof. |
Frost Wind Hill |
Gather/find : Abyss Water |
0 |
3575 |
2116 |
|
|
|
|
|
235 |
Defeating the
Fire Spirit King |
Fairy Gatekeeper |
Frost Wind Tribe
Elder Yshirluk |
Your next enemy is the $AFire Spirit King$B in charge of the
Fire element. Please go defeat the $AFire Spirit King$B in the $AFire
Shrine$B and bring me the $AHeart of Flame$B as proof. |
Frost Wind Tribe
Elder Yshirluk |
Thank you for your hard work! |
Frost Wind Tribe Elder Yshirluk has asked you to defeat the
$AFire Spirit King$B in the $AFire Shrine$B and bring him the $AHeart of
Flame$B as proof. |
Frost Wind Hill |
Gather/find : Heart of Flame |
0 |
3696 |
2157 |
|
|
|
|
|
236 |
Defeating the
Earth Spirit King |
Fairy Gatekeeper |
Frost Wind Tribe
Elder Yshirluk |
The $AEarth Shrine$B is governed by the $AEarth Spirit King$B.
Please go defeat the $AEarth Spirit King$B in the $AEarth Shrine$B and bring
me the $ACore of Gaia$B as proof. |
Frost Wind Tribe
Elder Yshirluk |
Thank you for your hard work! |
Frost Wind Tribe Elder Yshirluk has asked you to defeat the
$AEarth Spirit King$B in the $AEarth Shrine$B and bring him the $ACore of
Gaia$B as proof. |
Frost Wind Hill |
Gather/find : Core of Gaia |
0 |
3819 |
2197 |
|
|
|
|
|
237 |
Defeating the
Wind Spirit King |
Fairy Gatekeeper |
Frost Wind Tribe
Elder Yshirluk |
I can't believe that we have to kill our beloved $AWind Spirit
King$B... This is unforgivable, but the $AInsane Wind Spirit King$B must be
eliminated for the sake of protecting all life in this world. Please go
defeat the $AWind Spirit King$B in the $AWind Shrine$B and bring me the
$ACore of Blast$B as proof. |
Frost Wind Tribe
Elder Yshirluk |
Thank you for your hard work! |
Frost Wind Tribe Elder Yshirluk has asked you to defeat $AWind
Spirit King$B in the $AWind Shrine$B and bring him the $ACore of Blast$B as
proof. |
Frost Wind Hill |
Gather/find : Core of Blast |
0 |
3944 |
2238 |
|
|
|
|
|
238 |
Chaos Spirit King |
Defeating the
Wind Spirit King |
Frost Wind Tribe
Elder Yshirluk |
I've investigated the spirit king cores, and learned that
everything was caused by the $AChaos Spirit King$B. Please use the portal in
the middle of the Peak of Spirit and go to the $AChaos Shrine$B. Your mission
is to defeat the $AChaos Spirit King$B and his $AChaos Fairies$B. |
Frost Wind Tribe
Elder Yshirluk |
Thank you so much for your hard work! |
Frost Wind Tribe Elder Yshirluk has asked you to defeat the
$AChaos Spirit King$B and $AChaos Fairies$B in the $AChaos Shrine$B. |
Frost Wind Hill |
Kill : Chaos Spirit King, Chaos Fairy (x10) |
0 |
4200 |
2320 |
|
|
|
|
|
239 |
The Haunted
House?! |
Chaos Spirit King |
Frost Wind Tribe
Elder Yshirluk |
Thanks to you, the wind and land of these Highlands of Spirit
have calmed. By the way, Elinia told me that something terrible has occurred
at $AOrken's House Site$B south from the $ACrene Cemetery$B. Would you go
talk to $AElinia$B? She's at $AOrken's House Site$B south from the $ACrene
Cemetery$B, and she'll tell you more about what happened. |
Elinia |
I've been expecting you, Lucio. |
Frost Wind Tribe Elder Yshirluk has asked you to go to
$AElinia$B at $AOrken's House Site$B south from the $ACrene Cemetery$B. |
Orken's House
Site |
Talk/go to : Elinia |
0 |
4200 |
464 |
|
|
|
|
|
240 |
Ghosts in Need of
Help |
The Haunted
House?! |
Elinia |
As you remember, this house was once infested by ghosts. Lucky
for us, they are no longer harmful to the living after the world's balance
was thrown off. In the meantime, something has made the usually gentle
$AWerewolves$B go berserk: now they're lashing out in violence and killing
the ghosts. Please talk to $ASpecter Elder Orken$B in $AHaunted House 1F$B
and investigate the cause for the werewolves' behavior. |
Specter Elder
Orken |
Hsss... Who are you? |
Elinia has asked you to talk to $ASpecter Elder Orken$B in
$AHaunted House 1F$B. |
Haunted House 1F |
Talk/go to : Specter Elder Orken |
0 |
4200 |
464 |
|
|
|
|
|
241 |
Mad Werewolf |
Ghosts in Need of
Help |
Specter Elder
Orken |
The Werewolves suddenly started attacking us, but wWe didn't do
anything wrong! Now we???We want to fight back! Hunt $A20 Mad Werewolf
Hunters and 20 Mad Werewolf Warriors$B in $AHaunted House 1F$B. |
Specter Elder
Orken |
Thank you. Hsss...! |
Specter Elder Orken has asked you to defeat $A20 Mad Werewolf
Hunters and 20 Mad Werewolf Warriors$B in $AHaunted House 1F$B. |
Haunted House 1F |
Kill : Mad Werewolf Hunter (x20), Mad Werewolf Warrior (x20) |
0 |
4200 |
2320 |
|
|
|
|
|
242 |
Werewolf Blood
(R) |
Ghosts in Need of
Help |
Specter Elder
Orken |
We tried really hard to get along with the Werewolves, but they
keep hunting us! We want to know what has made them so violent. Please hunt
Werewolves and bring me as many $AWerewolf Bloods$B as possible. |
Specter Elder
Orken |
Thank you! |
Specter Elder Orken has asked you to bring $AWerewolf Bloods$B
from any type of Werewolf. |
Haunted House 1F |
Gather/find : Werewolf Blood (x20) |
1 |
2100 |
464 |
|
|
|
|
|
243 |
Return My
Fortune! |
Ghosts in Need of
Help |
Specter Elder
Orken |
The Werewolves have no regard for anyone else, and they keep
robbing our house! We must protect our property. Please defeat $AMad Werewolf
Excavators and Mad Werewolf Thieves$B! |
Specter Elder
Orken |
Thank you. |
Specter Elder Orken has asked you to defeat $A20 Mad Werewolf
Excavators and 20 Mad Werewolf Thieves$B in $AHaunted House 2F$B. |
Haunted House 1F |
Kill : Mad Werewolf Excavator (x20), Mad Werewolf Thief (x20) |
0 |
4464 |
2402 |
|
|
|
|
|
244 |
The Cause of
Madness |
Return My
Fortune! |
Specter Elder
Orken |
We've figured out why they're acting so crazy! Our bodies are
illuminating more light than before, and it's exciting them. I guess you can
say that it's similar to how moonlight affects them, but we can't let them
continue to act like this. Please take these sunglasses, and put them on $A20
Mad Werewolf Shamans and 20 Mad Werewolf Captains$B! |
Specter Elder
Orken |
Thank you! |
Specter Elder Orken has asked you to put sunglasses on $A20 Mad
Werewolf Shamans and 20 Mad Werewolf Captains$B in the $AHaunted House 3F$B. |
Haunted House 1F |
Capture : Mr. CEO (x20), Carpman Clone (x20) |
0 |
4736 |
2485 |
|
|
|
|
|
245 |
Uncontrollable
Power |
The Cause of
Madness |
Specter Elder
Orken |
Sunglasses don't work on $AWerewolf Hero Wolveran$B in $AHaunted
House 4F$B. I'm afraid that he's completely out of his mind. Please take care
of him! |
Specter Elder
Orken |
Thank you. |
Specter Elder Orken has asked you to defeat $AWerewolf Hero
Wolveran$B in $AHaunted House 4F$B. |
Haunted House 1F |
Kill : Werewolf Hero Wolveran |
0 |
5016 |
2568 |
|
|
|
|
|
246 |
Troubled Vampires |
Uncontrollable
Power |
Specter Elder
Orken |
Thank you so much for helping us so far. Unfortunately, so many
more vampires are in need of your help. The $AVampires$B live in the
$AVampire Lair$B on the $ARuins$B, and they're having trouble getting
supplied with enough blood. Please go speak to the $AVampire Blood Supplier$B
in the $AVampire Lair$B in the $ARuins$B at $ANorthwest Dione$B. |
Vampire Blood
Supplier |
Are you here to help us? Oh, thank you so much! |
Specter Elder Orken has asked you to speak to the $AVampire
Blood Supplier$B in the $AVampire Lair$B in the $ARuins$B at $ANorthwest
Dione$B. |
Vampire Lair 1F |
Talk/go to : Vampire Blood Supplier |
0 |
5159 |
522 |
|
|
|
|
|
247 |
Collecting Bear
and Ostrich Blood (R) |
Troubled Vampires |
Vampire Blood
Supplier |
Please don't be afraid. We don't have to attack you because
we're quite self sufficient. We're just too short-staffed to collect blood.
Would you bring me $Ablood$B from $ACaptured Brown Bears$B and $ACaptured
Blue-Feathered Ostriches$B? I'll pay you fairly for your help. |
Vampire Blood
Supplier |
Wow, thank you for bringing so much blood. |
The Vampire Blood Supplier has asked you to bring $A20$B $ABrown
Bear Bloods$B from $ACaptured Brown Bears$B and $A20$B $ABlue-Feathered
Ostrich Bloods$B from $ABlue-Feathered Ostriches$B in $AVampire Lair 1F$B. |
Vampire Lair 1F |
Gather/find : Brown Bear Blood (x20), Blue-Feathered Ostrich
Blood (x20) |
1 |
2579 |
2609 |
|
|
|
|
|
248 |
Collecting Spider
and Cerberus Blood (R) |
Troubled Vampires |
Vampire Blood
Supplier |
This time, would you bring me $Ablood$B from $ACaptured Red Claw
Spiders$B and $ACaptured Cerberuses$B? I'll pay you well as soon as you come
back. |
Vampire Blood
Supplier |
Thank you. |
The Vampire Blood Supplier has asked you to bring $A20$B $ARed
Claw Spider Bloods$B from $ACaptured Red Claw Spiders$B and $A20$B $ACaptured
Cerberus Bloods$B from $ACaptured Cerberuses$B in $AVampire Lair 2F$B. |
Vampire Lair 1F |
Gather/find : Red Claw Spider Blood (x20), Cerberus Blood (x20) |
1 |
2725 |
2693 |
|
|
|
|
|
249 |
Collecting
Buffalo and Panther Blood (R) |
Troubled Vampires |
Vampire Blood
Supplier |
Next, I want you to handle $ACaptured Ferocious Buffalos$B and
$ACaptured Captain Panthers$B in $AVampire Lair 3F$B for our blood supply.
Please take extra caution when collecting $Ablood$B since these monsters are
extremely ferocious. |
Vampire Blood
Supplier |
Their blood looks very appetizing. |
The Vampire Blood Supplier has asked you to bring $A20$B
$AFerocious Buffalo Bloods$B from $ACaptured Ferocious Buffalos$B and $A20$B
$A Panther Captain's Bloods$B from $ACaptured Captain Panthers$B in the
$AVampire Lair 3F$B. |
Vampire Lair 1F |
Gather/find : Ferocious Buffalo Blood (x20), Panther Captain's
Blood (x20) |
1 |
2875 |
2777 |
|
|
|
|
|
250 |
Corrupt Vampire |
Troubled Vampires |
Vampire Blood
Supplier |
I don't know if you've noticed, but some of us are hiding deep
inside the lair and attacking innocent people. We call them the $ACorrupt
Vampires$B. *Sigh* I'm so ashamed of them for acting so barbaric in this
modern age. I really don't want to do this to my kind, but they need to be
destroyed. Could you defeat ACorrupt Vampires$B and $ACorrupt Vampire
Noblemen$B ? |
Vampire Blood
Supplier |
Thank you for your hard work. |
The Vampire Blood Supplier has ased you to defeat $A20$B
$ACorrupt Vampires$B and $A20$B $ACorrupt Vampire Noblemen$B in $AVampire
Lair 4F$B. |
Vampire Lair 1F |
Kill : Corrupt Vampire (x20), Corrupt Vampire Nobleman (x20) |
0 |
6059 |
2861 |
|
|
|
|
|
251 |
Vampire's Nature |
Corrupt Vampire |
Vampire Blood
Supplier |
May I ask you one last favor? I don't want to endanger you, but
the leader of the Corrupt Vampires called $ALeonick$B is in the bottom floor
of this lair. If we get rid of $ALeonick$B, the rest of the Corrupt Vampires
won't dare kill any more people. Would you defeat $ALeonick$B for us? |
Vampire Blood
Supplier |
I'm very impressed! Thank you. |
The Vampire Blood Supplier has asked you to defeat $AVampire
Chief Leonick$B in the $AVampire Lair 5F$B. |
Vampire Lair 1F |
Kill : Vampire Chief Leonick |
0 |
6375 |
2946 |
|
|
|
|
|
252 |
Northern Pursuer
Captain of Darkness |
|
|
|
|
|
|
|
Kill : Northern Pursuer Captain of Darkness |
0 |
0 |
0 |
|
|
|
|
|
253 |
Southern Pursuer
Captain of Darkness |
|
|
|
|
|
|
|
Kill : Southern Pursuer Captain of Darkness |
0 |
0 |
0 |
|
|
|
|
|
254 |
Eastern Pursuer
Captain of Darkness |
|
|
|
|
|
|
|
Kill : Eastern Pursuer Captain of Darkness |
0 |
0 |
0 |
|
|
|
|
|
255 |
Western Pursuer
Captain of Darkness |
|
|
|
|
|
|
|
Kill : Western Pursuer Captain of Darkness |
0 |
0 |
0 |
|
|
|
|
|
256 |
To the Mage Tower |
Vampire's Nature |
Vampire Blood
Supplier |
Thank you for all of your help. I've just received a letter from
$AElinia$B saying that something is going on in the $AMage Tower$B at $AWest
Crene$B. If you're not busy, would you go help $AElinia$B? |
Elinia |
I've been expecting you, Lucio. |
The Vampire Blood Supplier has asked you to meet $AElinia$B in
front of the $AMage Tower$B at $AWest Crene$B. |
West Crene |
Talk/go to : Elinia |
0 |
6536 |
598 |
|
|
|
|
|
257 |
Wizard Heig? (R) |
To the Mage Tower |
Elinia |
Do you remember $ACrazy Heig$B in the Forest of Whisper? He's
become an expert in magic. That obsessed magic researcher is manufacturing
$Amutant creatures$B in the $AMage Tower$B. First, let's clear the bottom
floor. Please cut down the number of $AMutant Basilisks$B and $AMutant Blue
Scale Basilisks$B in $AMage Tower 1F$B, and then bring me their $Atongues$B. |
Elinia |
Thank you for your hard work. |
Elinia has asked you to bring $A40$B $ABasilisk Tongues$B from
$AMutant Basilisks$B and $AMutant Blue Scale Basilisks$B in $AMage Tower
1F$B. |
West Crene |
Gather/find : Basilisk Tongue (x40) |
1 |
3268 |
598 |
|
|
|
|
|
258 |
Defeating Mutant
Imps (R) |
To the Mage Tower |
Elinia |
This time, I'd like you to bring $AImp Teeth$B from $AMutant
Imps$B and $AMutant Imp Captains$B in $AMage Tower 2F$B. Please keep
defeating those monsters until you're sure that most of them are gone. |
Elinia |
Thank you for your hard work. |
Elinia has asked you to bring $A40$B $AImp Teeth$B from $AMutant
Imps$B and $AMutant Imp Captains$B in $AMage Tower 2F$B. |
West Crene |
Gather/find : Imp Tooth (x40) |
1 |
3432 |
615 |
|
|
|
|
|
259 |
Defeating Mutant
Vine Hands (R) |
To the Mage Tower |
Elinia |
This time, please bring $AVine Leaves$B from $AMutant Thorny
Vines$B and $AMutant Vine Bushes$B in $AMage Tower 3F$B. Please keep
defeating those monsters until you're sure that most of them are gone. |
Elinia |
Thank you for your hard work. |
Elinia has asked you to bring $A40$B $AVine Leaves$B from
$AMutant Thorny Vines$B and $AMutant Vine Bushes$B in $AMage Tower 3F$B. |
West Crene |
Gather/find : Vine Leaf (x40) |
1 |
3600 |
632 |
|
|
|
|
|
260 |
Defeating Mutant
Dark Lives (R) |
To the Mage Tower |
Elinia |
This time, please bring $AByproducts of Darkness$B from $AMutant
Dark Lives$B and $AMutant Shadow Pursuers$B on the $AMage Tower 4F$B. Please
repeat defeating the monsters, until you're sure that most of them are gone. |
Elinia |
Thank you for your hard work. |
Elinia has asked you to bring $A40$B $AByproducts$B of
Darknessfrom $AMutant Dark Lives$B and $AMutant Shadow Pursuers$B on the
$AMage Tower 4F$B. |
West Crene |
Gather/find : Byproduct of Darkness (x40) |
1 |
3772 |
649 |
|
|
|
|
|
261 |
Defeating Mutant
Demons (R) |
To the Mage Tower |
Elinia |
That crazy wizard is using everything for his research, even
otherworldly monsters. Please bring $ADemon Claws$B from $AMutant Succubi$B
and $AMutant Corpse Harvesters$B in the $AMage Tower 5F$B. Please keep
defeating those monsters until you're sure that most of them are gone. |
Elinia |
Thank you for your hard work. |
Elinia has asked you to bring $A40$B $ADemon Claws$B from
$AMutant Succubi$B and $AMutant Corpse Harvesters$B on the $AMage Tower 5F$B. |
West Crene |
Gather/find : Demon Claw (x40) |
1 |
3948 |
667 |
|
|
|
|
|
262 |
Inevitable Choice |
To the Mage Tower |
Elinia |
That insane wizard is wasting our time and energy. I don't want
to do this, but he must be eliminated to restore the balance of this world.
Please head to the top, the $A6th floor of the Mage Tower$B, and defeat the
insane $AWizard Heig$B. |
Elinia |
Thank you for your hard work. |
Elinia has asked you to defeat $AInsane Wizard Heig$B in $AMage
Tower 6F$B. |
West Crene |
Kill : Insane Wizard Heig |
0 |
8256 |
3420 |
|
|
|
|
|
263 |
To the Ancient
Giant Temple... |
Inevitable Choice |
Elinia |
The Ancient Giants are suffering a major problem: the imbalance
of the world has taken away their strength, forcing them to succumb to the
Thunder Lizards, who are supposed to be their tributaries. Their fall will
definitely affect the balance of this world, which means we must stop this
from happening. Please go to the $AAncient Giant Temple$B west from the
$AGiant Hill$B, and help them. |
Ancient Giant
Hero |
Grr... Are you here to help us? |
Elinia has asked you to go to the $AAncient Giant Hero$B in the
$AAncient Giant Temple$B west from $AAncient Giant Hill$B. |
Ancient Giant
Temple |
Talk/go to : Ancient Giant Hero |
0 |
8439 |
693 |
|
|
|
|
|
264 |
Troubled Ancient
Giants |
To the Ancient
Giant Temple... |
Ancient Giant
Hero |
Some time ago, we completely lost our strength and became as
weak as dried plants. Right now, we're fighting our rebellious tributaries,
the Thunder Lizards. If things get worse, we might end up becoming extinct.
Our only solution is collect all the artifacts of the $AAncient God Bain$B
and restore our lost power. I must go to my tribe's shelter if we're going to
do that. Would you defeat $ALunatic Thunder Lizard Ambushers and Huntsmen$B
that guard the $Aportal$B to the shelter? |
Ancient Giant
Hero |
You're incredible! |
The Ancient Giant Hero has asked you to defeat the $A20$B
$ALunatic Thunder Lizard Ambushers$B and $A20$B $ALunatic Thunder Lizard
Huntsmen$B that are surrounding the $AAncient Giant Temple$B. |
Ancient Giant
Temple |
Kill : Lunatic Thunder Lizard Ambusher (x20), Lunatic Thunder
Lizard Huntsman (x20) |
0 |
8811 |
3551 |
|
|
|
|
|
265 |
Ancient Giant's
Shelter |
Troubled Ancient
Giants |
Ancient Giant
Hero |
Since the portal keepers are gone, we can move to our
$Ashelter$B! Please use the $Aportal$B in the center of the temple, and move
to our $Ashelter$B. When you arrive, deliver this letter to the $AAncient
Giant Elder$B! |
Ancient Giant
Elder |
Who are you? Why do you have his letter? |
The Ancient Giant Hero has asked you to move to the $AAncient
Giant's Shelter$B through the portal in the $AAncient Giant Temple$B and talk
to the $AAncient Giant Elder$B. |
Ancient Giant's
Shelter |
Deliver/use : Giant's Letter |
0 |
9000 |
719 |
|
|
|
|
|
266 |
In Search of
Ancient Giant Artifact |
Ancient Giant's
Shelter |
Ancient Giant
Elder |
I see... So, you're here to help us, huh? I'm grateful, but
collecting the artifacts won't be that easy. This place is already surrounded
by the Thunder Lizards, and the 4 $Aartifact fragments$B are protected by
$Apowerful guardians$B. If you're sure that you can handle this, then please
go fight the $AEast, West, South and North Bain Guardians$B in the $AAncient
Giant's Shelter$B, and then bring me $AUpper, Lower, Right, and Left Bain
Pieces$B. |
Ancient Giant
Elder |
Oh, I don't believe it! You're our hero! |
The Ancient Giant Elder has asked you to fight the $AEast, West,
South and North Bain Guardians$B in the $AAncient Giant's Shelter$B, and
bring $AUpper, Lower, Right, and Left Bain Pieces$B. |
Ancient Giant's
Shelter |
Gather/find : Upper Bain Piece, Lower Bain Piece, Right Bain
Piece, Left Bain Piece |
0 |
9384 |
3683 |
|
|
|
|
|
267 |
Mad Thunder
Lizards (R) |
Ancient Giant's
Shelter |
Ancient Giant
Elder |
The enemy Thunder Lizards raided us while we were weak. They've
slaughtered many of my kind! I must
make sure their deaths are avenged! Please defeat the $AThunder
Lizards$B and bring me their $Anecklaces$B, and I shall try my best to repay
you. |
Ancient Giant
Elder |
Thank you! |
The Ancient Giant Elder has asked you to defeat the $AThunder
Lizards$B everywhere around the $AAncient Giant Temple and Shelter$B, and
bring $AThunder Lizard Tribal Amulets$B. |
Ancient Giant's
Shelter |
Gather/find : Thunder Lizard Tribal Amulet (x40) |
1 |
4692 |
737 |
|
|
|
|
|
268 |
To the Dragon
Temple... |
In Search of
Ancient Giant Artifact |
Ancient Giant
Elder |
We've restored our strength with your help, but we have some bad
news for you. After $AEinherjar$B disappeared from his territory on the East
Derelict Land, we Giants took over that land. Rumor has it that $AEinherjar$B
has $Aresurrected$B! The Mage $AElinia$B is waiting for you in the $AEerie
Swamp$B to tell you more about what happened. |
Elinia |
I've been expecting you, Lucio. |
The Ancient Giant Elder has asked you to meet $AElinia$B in the
$AEerie Swamp$B. |
Eerie Swamp |
Talk/go to : Elinia |
0 |
9191 |
728 |
|
|
|
|
|
269 |
The Return of the
Dragon |
To the Dragon
Temple... |
Elinia |
This is terrible! Silver Dragon $AEinherjar$B has
$Aresurrected$B and is stronger than ever before. He's enough trouble by
himself, but he's also planning to form a $Apowerful army$B and $Araid$B the
entire $AInotia Continent$B. We must fight his army and weaken their forces
by killing as many of Einherjar's soldiers as we can. Please go to the
$ADragon Temple$B through this $Aportal$B and defeat $ASilver Scale Goblin
Warriors$B and $ASilver Scale Goblin Assassins$B. |
Elinia |
Thank you for your hard work. |
Elinia has asked you to defeat $A20$B $ASilver Scale Goblin
Warriors$B and $A20$B $ASilver Scale Goblin Assassins$B in $ADragon Temple
1F$B. |
Eerie Swamp |
Kill : Silver Scale Goblin Warrior (x20), Silver Scale Goblin
Assassin (x20) |
0 |
9191 |
3639 |
|
|
|
|
|
270 |
Dragon Army (R) |
To the Dragon
Temple... |
Elinia |
Einherjar's soldiers wear $ASilver Scale Pendants$B. I'm
guessing that those $Apendants$B are being used to $A control their minds$B.
If we take away the $Apendants$B, Einherjar's army will lose many soldiers.
Please fight Einherjar's soldiers and collect as many of their $Apendants$B
as possible. |
Elinia |
Thank you for your hard work. |
Elinia has asked you to defeat the $ASilver Scale Army$B in the
$ADragon Temple$B and bring $ASilver Scale Pendants$B. |
Eerie Swamp |
Gather/find : Silver Scale Pendant (x40) |
1 |
4595 |
728 |
|
|
|
|
|
271 |
Defeating Silver
Scale Dark Elves |
To the Dragon
Temple... |
Elinia |
The $ADark Elves$B in the Derelict Land couldn't resist
Einherjar, either... Now, they are also our enemies that are threaten the
success of our mission. Please defeat as many $ASilver Scale Dark Elf Magic
Swordsmen$B and $ASilver Scale Dark Elf Assassins$B as possible. |
Elinia |
Excellent! |
Elinia has asked you to defeat $A20$B $ASilver Scale Dark Elf
Magic Swordsmen$B and $A20$B $ASilver Scale Dark Elf Assassins$B in $ADragon
Temple 2F$B. |
Eerie Swamp |
Kill : Silver Scale Dark Elf Magic Swordsman (x20), Silver Scale
Dark Elf Assassin (x20) |
0 |
9579 |
3639 |
|
|
|
|
|
272 |
Defeating Silver
Scale Giant Soldiers |
To the Dragon
Temple... |
Elinia |
The $ALava Giants$B in the Derelict Land couldn't resist
Einherjar, either... They are now the elite soldiers of Einherjar that
threaten the success of our mission. Please defeat as many $ASilver Scale
Destroyers$B and $ASilver Scale Slaughterers$B as possible to bring down
their morale. |
Elinia |
Thank you for your hard work. |
Elinia has asked you to defeat $A20$B $ASilver Scale
Destroyers$B and $A20$B $ASilver Scale Slaughterers$B in $ADragon Temple
3F$B. |
Eerie Swamp |
Kill : Silver Scale Destroyer (x20), Silver Scale Slaughterer
(x20) |
0 |
9975 |
3727 |
|
|
|
|
|
273 |
Stop Their
Breeding! |
To the Dragon
Temple... |
Elinia |
The $ADragon Temple 4F$B is a hatchery where Einherjar's
$Ahatchlings$B are born. These $Ahatchlings$B will also threaten peace in the
world once they mature. Please destroy as many $ASilver Scale Baby Dragons$B
as you can. |
Elinia |
Thank you for your hard work. |
Elinia has asked you to defeat $A40$B $ASilver Scale Baby
Dragons$B in $ADragon Temple 4F$B. |
Eerie Swamp |
Kill : Silver Scale Baby Dragon (x40) |
0 |
10379 |
3816 |
|
|
|
|
|
274 |
The End of the
Silver Dragon |
Stop Their
Breeding! |
Elinia |
It's time to fight $AEinherjar$B! Please move up to the $Atop
floor of the Dragon Temple$B and $Aeliminate$B $AEinherjar$B. When you are
finished, please bring me the $ARune of Abyss$B as proof of his defeat. |
Elinia |
Thank you for your hard work. |
Elinia has asked you to defeat $ATrue Einherjar$B in the
$ADragon Temple 5F$B and bring the $ARune of Abyss$B. |
Eerie Swamp |
Gather/find : Rune of Abyss |
0 |
10791 |
3905 |
|
|
|
|
|
275 |
To Olympus... |
The End of the
Silver Dragon |
Elinia |
Your heroic deeds have impressed even the gods. You have been
granted the honor to enter their world, which is usually not allowed to us
Humans. I can use Einherjar's Rune of Abyss to open the gate to $AOlympus$B.
If you continue helping me in $AOlympus$B, you'll receive amazing rewards
that you'll never see here in the Human world. Please come meet me at the
bridge in front of the castle gate at $AEast De Lauren$B. I'll be waiting for
you. |
Elinia |
Welcome back, Lucio. |
Elinia has asked you to come to $AEast De Lauren$B so that she
can open the gate to $AOlympus$B for you. |
East De Lauren |
Talk/go to : Elinia |
0 |
11000 |
808 |
|
|
|
|
|
276 |
Demonic Beast
Claws (R) |
To Olympus... |
Elinia |
I must say that you've been invited to $AOlympus$B during some
tough times. Influenced by the chaos on the Earth, $Amutants$B and
$Aviruses$B are now prevalent in this world. Improving this situation and
bringing relief to the innocents will be our priority. Please go to $AOlympus
1F$B through this $Aportal$B and defeat enough $ADemonic Beasts$B to alleviate the suffering they're causing.
When you are finished, please bring me $ADemonic Beast Claws$B as proof. |
Elinia |
Thank you for your hard work. |
Elinia has asked you to defeat $ADemonic Beasts$B in $AOlympus
1F$B and bring $A50 Demonic Beast Claws$B as proof. |
East De Lauren |
Gather/find : Demonic Beast Claw (x50) |
1 |
5500 |
808 |
|
|
|
|
|
277 |
Incubus Horns (R) |
To Olympus... |
Elinia |
$AOlympus 2F$B is completely infested by $AIncubi$B. Please
defeat $AIncubi$B and bring me $AInucubus Horns$B as proof. |
Elinia |
Thank you for your hard work. |
Elinia has asked you to defeat $AIncubi$B in $AOlympus 2F$B and
bring $A50 Inucubus Horns$B as proof. |
East De Lauren |
Gather/find : Incubus Horns (x50) |
1 |
5500 |
808 |
|
|
|
|
|
278 |
Mithril Cores (R) |
To Olympus... |
Elinia |
A mysterious mage has summoned powerful $AMithril Golems$B in
$AOlympus 3F$B to forcefully gain control of that territory. Please defeat
$AMithril Golems$B and bring me $AMithril Cores$B as proof. |
Elinia |
Excellent! |
Elinia has asked you to defeat $AMithril Golems$B in $AOlympus
3F$B and bring $A50 Mithril Cores$B as proof. |
East De Lauren |
Gather/find : Mithril Core (x50) |
1 |
5500 |
808 |
|
|
|
|
|
279 |
Sharp Sword
Pieces (R) |
To Olympus... |
Elinia |
$AOlympus 4F$B is completely infested by $AUndead Sword
Masters$B that are under the command of a mysterious necromancer. Please
defeat these $AUndead Sword Masters$B and bring me $ASharp Sword Pieces$B as
proof. |
Elinia |
Excellent! |
Elinia has asked you to $AUndead Sword Masters$B in $AOlympus
4F$B and bring $A50 Sharp Sword Pieces$B as proof. |
East De Lauren |
Gather/find : Sharp Sword Piece (x50) |
1 |
5500 |
808 |
|
|
|
|
|
280 |
Chaos Fragment
(R) |
To Olympus... |
Elinia |
$AOlympus 5F$B is completely consumed by $AVurises$B that have
come out of the worldly fissures. Please defeat the $AViruses$B and bring me
$AChaos Fragments$B as proof. |
Elinia |
Excellent! |
Elinia has asked you to defeat $AViruses$B in $AOlympus 5F$B and
bring $A50 Chaos Fragments$B as proof. |
East De Lauren |
Gather/find : Chaos Fragment (x50) |
1 |
5500 |
808 |
|
|
|
|
|
281 |
Last Wish |
To Olympus... |
Elinia |
This is the last mission in this world: please defeat the
$ASuper Hero$B who is running rampant on the $Atop floor of Olympus$B. Please
take some time to prepare yourself since he's a very difficult opponent. |
Elinia |
Good job, Lucio. |
Elinia has asked you to defeat the $ASuper Hero$B waiting at the
$Atop floor of Olympus$B. |
East De Lauren |
Kill : Super Hero |
0 |
11000 |
4040 |
|
|
|
|
|
282 |
Census
Registration |
|
Census Taker |
Welcome to our castle, new resident!&NBy the way, may I ask
you a favor? If you head west outside the castle, you'll meet a homeless
$ABeggar$B. Please ask him to decide if he wants to be one of our residents. |
Beggar |
Argh, are you here to harass me with that census again? |
Census Taker has asked you to deliver his notice to the
$ABeggar$B that is southwest outside the castle. Ask him to decide whether he
wants to be a resident of the castle. |
|
Talk/go to : Beggar |
0 |
100 |
100 |
|
|
|
|
|
283 |
Got Any Spare
Change? |
Census
Registration |
Beggar |
So, the castle people is forcing me to decide to leave or become
their official resident, eh? Well, I'm a free spirit, but if I have to make a
decision... Hmm... I'll make a decision if you give me 5 coppers. You're rich
enough to have 5 coppers, right? |
Beggar |
Err? Are you kidding me? This money is useless! |
The Beggar demanded 5 coppers in exchange for his answer. |
|
|
0 |
5 |
100 |
|
|
|
|
|
284 |
Net Money? |
Got Any Spare
Change? |
Beggar |
Are you new to this castle? We don't use this metal scrap you
carry. Our currency is $ANet Money$B. Don't you know what $ANet Money$B is?
It's $Aclean money$B that the castle government has developed to prevent
counterfeiting. Changing your money isn't just a big deal: just go back to the Census Taker, and then
you'll see the $ACurrency Exchange Booth$B next to him. $AExchange$B your
coins for $ANet Money$B, and then come back. Alright? |
Beggar |
Yes, this is what I'm talking about! |
The Beggar has asked you to $Achange$B the money to $ANet
Money$B at the $ACurrency Exchange Booth$B. |
|
|
0 |
100 |
100 |
|
|
|
|
|
285 |
Free Spirit |
Net Money? |
Beggar |
I thank you for your concern, but free spirits like me should
stay free. I want to stay here. So, please tell the $ACensus Taker$B that.
Oh, one more thing: the castle has many different things that someone like
you might enjoy. Have fun! |
Census Taker |
Is that so? Bah, alright then. |
The Beggar has asked you to tell the $ACensus Taker$B that he
has no intention of moving to the castle. |
|
Talk/go to : Census Taker |
0 |
100 |
100 |
|
|
|
|
|
286 |
To the Arena! |
Free Spirit |
Arena Manager |
We at the Arena are holding a special customer event! Join the
Arena and receive your $Asettlement fund$B. Don't hesitate to $Ajoin the
Arena$B! Event prizes are awarded to everyone, regardless of their fighting
results! |
Arena Manager |
How did you like competing with other users in the Arena? |
The Arena Manager has encouraged you to compete with others in
the $AArena$B. |
|
|
0 |
100 |
100 |
|
|
|
|
|
287 |
Siege! |
Free Spirit |
Guild Guide |
Have you ever dreamed of becoming a castle owner in the Inotia
Continent? $AJoin the Siege$B and make your dream come true! If you're in a
guild, please submit your $ASiege Request$ to the $AGeneral$B. If not, please
do so with the $AMilitia Captain$B. |
Guild Guide |
Ah, you just finished the Siege. Say, have you conquered a
castle? |
The Guild Manager has encouraged you to compete with others in
the $ASiege$B. |
|
|
0 |
200 |
100 |
|
|
|
|
|
288 |
Dungeon of
Dimension |
|
Dimensional Mage
Lilio |
The pentagram behind me is created to stabilize the Dimensional
Fissure, which the Carp Deity created. Basically, it's a $Aportal$B that
sends you to a place that contains my invention, the $ADimension Stabilizer
Crystal$B. I need a $ARed Crystal$B, $ABlue Crystal$B, and $AYellow Crystal$B
to activate the portal. Please bring them to me, and then I'll open the
$Aportal$B for you. |
Dimensional Mage
Lilio |
You've brought the crystals. Excellent. |
Dimensional Mage Lilio in the Carp Deity Dungeon needs to open
the $Aportal$B to the $ADungeon of Dimension$B. He has asked you to bring him
a $ARed Crystal$B, $AYellow Crystal$B, and $ABlue Crystal$B. |
Carp Deity
Dungeon |
Gather/find : Red Crystal, Yellow Crystal, Blue Crystal |
0 |
1000 |
100 |
|
|
|
|
|
289 |
Rainbow Crystal |
|
Crystal
Researcher Fabian |
After some lengthy research, I was able to create a $ARainbow
Crystal$B that activates the $Aportal$B to the $ADungeon of Dimension$B. If
you bring me $A2$B $ARainbow Crystals$B, I can activate the $Aportal$B for
you. |
Crystal
Researcher Fabian |
Thank you for bringing the Rainbow Crystals. |
Crystal Researcher Fabian in the Carp Deity Dungeon has asked
you to bring 2 $ARainbow Crystals$B which are needed to open the $Aportal$B
to the $ADungeon of Dimension$B. |
Carp Deity
Dungeon |
Gather/find : Rainbow Crystal (x2) |
0 |
1000 |
100 |
|
|
|
|
|
290 |
Defeating Dungeon
of Dimension Monsters ALL |
|
|
|
|
|
|
|
Kill : Dimensional Fissure (x4), Summoned Demon (x4), Summoned
Shadow (x4) |
0 |
0 |
0 |
|
|
|
|
|
291 |
Defeating Dungeon
of Dimension Monsters 1 |
|
|
|
|
|
|
|
Kill : Dimensional Fissure (x3) |
0 |
0 |
0 |
|
|
|
|
|
292 |
Defeating Dungeon
of Dimension Monsters 2 |
|
|
|
|
|
|
|
Kill : Summoned Demon (x2) |
0 |
0 |
0 |
|
|
|
|
|
293 |
Defeating Dungeon
of Dimension Boss 1 |
|
|
|
|
|
|
|
Kill : Carp Deity |
0 |
0 |
0 |
|
|
|
|
|
294 |
Defeating Dungeon
of Dimension Boss 2 |
|
|
|
|
|
|
|
Kill : Fissure Creator |
0 |
0 |
0 |
|
|
|
|
|
295 |
Defeating Dungeon
of Dimension Boss 3 |
|
|
|
|
|
|
|
Kill : Summoner Ramian |
0 |
0 |
0 |
|
|
|
|
|
296 |
Defeating Dungeon
of Dimension Boss 4 |
|
|
|
|
|
|
|
Kill : High Demon Derian |
0 |
0 |
0 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|